|
|||||
|
@VP, I just checked the "Buy me a Coffee" button on Neophyte, and it is working properly on my side, I tried adding 3 pizzas as well, and it shows $30, and 3 Coffee is showing $15. Maybe that's because of a different currency, maybe your default currency is Euro, I will look more into this. Meanwhile, if you want you can donate to me directly using Paypal. https://paypal.com/vazahat |
||||
|
Yes, maybe because of different currency. I'll try again. I don't have a PayPal account anymore. |
||||
|
Tried again, it worked this time. Thanks. |
||||
|
Thanks a lot for the donation @VP, really appreciate it, Also I sent the updated files to @niko, he will look into those files in a few weeks, and maybe we will get a new update, meanwhile please let me know if you have any ideas or suggestions, or what needs to be fixed and improve in the engine. I am all open to new ideas. I am trying to understand the physics integration, so that I can bring enhancement to it, IDK, but I think I can integrate soft body physics and vehicle and ragdolls in CC. I already was also able to create an orthographic camera, and editing of animated joints(bone) during the runtime of the game, But still having some issues there, at the same time, I am finding ways to implement shadows in shaders, and want to create betters shaders. There is also a way to add Skydomes, instead of skyboxes, and fake volumetric light nodes, but they have issues, that is why they never made it to the CC editor. I will see what else I can bring to the engine. ![]() |
||||
|
You're welcome. I'll try to make a monthly donation to you. Hey, that's awesome! Keep up the good work, hopefully these changes will make it into the new version update. |
||||
|
Just posted a plugin that allows you to save Coppercube internal lightmaps of the selected scene node to the disk. just in case you need them to edit in the external editor or for something else. Download the plugin for free from the Neophyte website :- https://neophyte.cf/ccb_plugin_s... |
||||
|
SSL certificate issue has been resolved, hope the site works as expected again ![]() |
||||
|
Awesome - thank you! |
||||
|
Just updated my Fade-in/Fade-out object Shader with webGL support Fog doesn't support on webGL though. Download the updated shader action from the Neophyte.cf website here. https://neophyte.cf/ccb_shader_f... ![]() |
||||
|
its a really nice shader in my opinion! |
||||
|
Thanks @COA , I like to write shaders, but nowadays I am busy with Android development in CC. I am trying to incorporate ad mob integration to CC games. |
||||
|
Congratulations and thank you for your commitment to Coppercube and for providing so much great content just_in_case! Is it possible that Coppercube will one day support controls such as a joystick? |
||||
|
wrote I am trying to incorporate ad mob integration to CC games. ------------- nice good luck with it. |
||||
|
Just uploaded SkyBox Shader to Neophyte.cf, It allows you to dynamically create skyboxes on the go, also allows you to create stars. Go ahead and download the shader action from here. https://neophyte.cf/ccb_shader_s... have a happy new year ![]() |
||||
|
really nice SkyBox Shader behavior! would be extremely cool also if you could create customisable clouds but i dont know if that is hard to to or even possible |
[ < 2 3 4 5 6 > ] Page 4 of 7 |
|