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VR is possible in CC6

Zoo
Guest
Quote
2021-06-23 00:14:19

Hi All... I have been contributing to these forums for many years.

I was the first person to get post processing effect injectors working with CC5 & CC6 and wrote about it extensively.

I was the person that designed the original Multiplayer Road Map that people have adopted and used in their projects using bat files Coppercube command line functions and third party programming languages.

I was the first person to build a commercial project in coppercube that had nothing to do with building games.

I have worked on many of your projects and I used to run a website called Marsh Town Madness where I shared all my code and all my secrets.

Much of my code still lives on today in the community in extensions and other built by the community.

Today I am introducing you all to VR in Coppercube.

I have done tests with this third party software and I can tell you that it works far better then the Coppercube 5 VR implementation. (deprecated)

Effectively is is a portable upgrade.

Please enjoy

TRINUS VR Converter for Non VR Games.

https://www.trinusvirtualreality.com/

By following the above link, you can convert your games into VR for many different devices.

Enjoy!


Zoo
Guest
Quote
2021-06-23 00:24:45

You are allowed to package your games with this third party software and distribute them.


Zoo
Guest
Quote
2021-06-23 00:50:42

There are a lot of trolls taking credit for my work...

So here is the original Multiplayer Script in Coppercube.

https://www.youtube.com/watch?v=4L64iiqxzHw

That I built...Visit my channel for other firsts.

People have been claiming my open source code for their own...

People have been copying my experiments and claiming them as their own...

I will actually find everything and post it on this thread. Do not take credit for that which you did not build


Zoo
Guest
Quote
2021-06-23 01:59:55

Here is the original depth of field algorithm tests that I introduced into coppercube. Before this test, Depth of field has never been successfully implemented.

https://www.youtube.com/watch?v=4L64iiqxzHw

Furthermore

I am going to get screenshots of my dialogue with @CrackYourSpeakers proving that the rotation script that @Just_In_Case claims that he built was actually built by me in 2016...

I am also going to look for my other files that people are taking credit for.

For example, I built the very first fall damage algorithm in Coppercube which can be found in my Survival Template that is floating around somewhere in this community.

At the time, the Survival Template was the first tutorial in the community on the topic and is still being used today by many members..


just_in_case
Moderator
Quote
2021-06-23 10:13:47

-Post Removed


veganpete
Registered User
Quote
2021-06-23 11:58:13

I happily purchased Trinus and VorpX years ago for my PS4 headset and was one of the first things I experimented on with coppercube.

In previous discussions here I've recommended Trinus, VorpX and reShade, as suitable methods of converting coppercube games to Fully emmersive VR (with head-tracking), Psuedo VR (Side-bySide with no head-tracking) and even red/cyan anaglyph (for paper 3D glasses if you don't have a headset).

In my opinion, it works well but does induce a moderate performance hit on frame-rate on my ApacheProVR/ Nvidia1070. 30FPS drop in my game see video and screenshots.

So if you're going to try - I would recommend specifically designing and testing your game with VR in mind, rather than trying to convert it afterwards.


Zoo
Guest
Quote
2021-06-23 14:52:13

Yes, I was recommending VorpX & reshade in 2017. I was the one that introduced the concept to the community. But thanks for trying to take the credit..It seems that a lot of people are doing this now


Zoo
Guest
Quote
2021-06-23 14:54:15

You know back when there were only 5 voices on the forum and I was the primary contributor at the time


Zoo
Guest
Quote
2021-06-23 15:00:32

@Just_In_Case can vouch for more or you can just view his response here

https://www.facebook.com/photo?fbid=212961034015311&set=gm.2954701478122816


Zoo
Guest
Quote
2021-06-23 15:23:04

You can also ask @crackyourspeaker

AKA Scott.

In the early days of CC... It was just me, Jaimie Zegby, Just In Case, crackyourspeakers and a few other guys pushing the engine and contributing to the javascript code base...

I leave for a year,maybe 18 months and during that time CC community grows exponentially and people start trolling me online like I was not one of the largest contributors to the community

The first discord group was started by me, the coppercube facebook group was started by me.

I built the original asset store

For a year, I was on the forums every day helping people with code.and sharing ideas.

I helped getting @Just_In_Case 's website going by posting it allo ver social media and making his link the primary link on MTM when MTM was the only asset store and resource site in the CC community

The forums were completely dead...Weeks would go by with nobody posting except for me.

More people posted on MTM then on CC Forums.

Now I have no issue with people using and sharing my ideas, but what I am struggling with is that people are not giving me any credit


Zoo
Guest
Quote
2021-06-23 15:30:54

Furthermore, I even authored the service level agreement that Scott used in his new titles ie the contract that the programmers etc would sign.

Many people have contributed to this engine, but when people start taking credit for things that I have done...

That is when I draw the line


VP
Guest
Quote
2021-06-23 21:37:17

Not sure what your problem is but you're single-handedly trashing the vibe of the forum instead of contributing to it positively.

I've seen that you've accused several people of stealing your work and I remained passive but now you've accused me of the same.

Listen, of course VorpX and Trinux are going to crop up here, its a post processor for 3D game engines. I didn't steal your idea - I simply bought them years ago and suggested them here when I first started using coppercube. That's not plagiarism or trying to take credit for something I didn't make. Clearly you didn't make Trinus or VorpX either - but it sure looks as though you're the one trying to claim all the credit for it, not me.

You're also implying that you thought of everything first, since the start of the coppercube community. If you go on any forum (for any topic) you will see multiple posts with people asking the same questions over and over and people reaching the same conclusions and recommendations - independently of each other.

Making a software suggestion to help others isn't rocket science - nor is it a crime if other people have made the same suggestion in the past.

Just out of interest, if you'd already mentioned it in the past - why did you start your post along the lines of "Ladies and Gentlemen - let me be the first to introduce you to Trinus and Coppercube VR?".

Not sure why you feel so persecuted here (or why you're spamming me and others with your self-accreditations) but personally I can assure you that I definitely haven't stolen any of your ideas - I enjoy finding my own solutions - it's brazen to chastise current users for having the same ideas now that you supposedly had back in past - even more bizarre to accuse us of stealing your work with no evidence.

Feel free to pick a fight but if you haven't anything positive to add, I strongly suggest that you please refrain from spamming people with personal insults - it's boring and it will get stressful here quite quickly and undoubtedly affect the community negatively.


Zoo
Guest
Quote
2021-06-24 00:26:11

Let me make one thing clear.

The reason why Coppercube is still in existence and not a cancelled project is directly because of @Just_In_Case, Me, @JaimieZegbi , @crackyourspeakers and another few other people.

Coppercube was dying and we carried this community all the way through 2017 & 2018.

Us, not you or those who came after us. We wrote all the tutorials , we did all the youtube channels, we wrote all the innovative plugins, we did the benchmarks and we are the reason why this system exists in the first place.

Most of the ideas and knowledge on these forums comes from us. Everything else that has been produced thereafter has only been growth on what we produced.

When CC 5 was out, these forums were completely dead.

We kept this engine alive. We promoted it and you should thank all of us that it is still around.

Now, I told you very clearly that most of the knowledge on this forum originated from us.

There was a time were Niko did not comment on this forum for almost 6 months.

It was us that were helping the community.

I am sorry if I messed up your vibe and I accept that you independently may have used these injectors etc...

But the reality is that I am being continuously trolled on these forums and it all began when I challenged Niko for abandoning the community when he disappeared and stopped building updates.

Yes there were one or two updates, but we invested 1000s of hours into this engine and we were promised things that he did not deliver on.

And many of us got pissed off, most people left but the above mentioned people that I refer to as US carried on dragging the limping community up the hill to where it is today.

I am sorry if your vibe is not feeling to dandy.

We are the pioneers that pushed this engine to the limits.

Still to this day I am yet to see a real innovation in this engine that did not originate with us in 2017.

And I will take the credit for it in the same way that the rest of the pioneers have done.

The problem is that they are being given the credit and I am not when I wrote more tutorials then anyone at the time. When I shared more code then anyone at the time, when I was the most active person on this forum.

Now I am not saying that they are less then me because in late 2019 I had a personal crisis and was forced to leave the community, shut down my websites and other...And people like @Just_In_Case had to carry this community with fresh faces ie the second wave.

So I am sorry if I get upset.

Why don't you look through the forums for my threads from 2017 & 2018, don't be lazy, you will find that I found 3 opensource VR systems for CC6.

The reason why I announced my thread the way that I did was because I have been gone for a long time and did not know what the state of the community was. ignorance at my part.

Did you know that I actually ran paid advertisements for the CC5 game engine to keep this ship alive?

Did you know that I paid out of my own pocket for cam software so that the community could talk face to face?

Did you know that JaimieZegby left the community for longer then me?

Did you know that it cost me 60 Euro a month to keep my server going?

Did you know that I had to pay for all the premium plugins to make my community market place work correctly?

Why is it that everyone is being praised and I am being trolled?


veganpete
Registered User
Quote
2021-06-24 08:35:29

Excuse me but I have not trolled you. This is the only thread I have spoken to you on. You appear to be the one recently whom continually trolled the forum with accusations and rants.

It's clear that you feel I should respect your perceived status of "top-contributor" (which has somehow been lost in your 18 months of absence) - I do, but that respect from me only goes so far - it does not give you free-reign to insult and accuse me of being lazy or stealing your ideas.

You say Niko has abandoned Coppercube and you want to re-claim it as your own - owing to your being the co-founder and top asset-contributor? I do not see that Coppercube has been abandoned at all - to the contrary, it looks to be thriving and it is an amazing piece of software. I love it and use it every day and I also thoroughly enjoy the community here and seeing peoples ideas, creations and suggestions.

I don't know you, however - if you are actually the co-founder of Coppercube, I do appreciate that - but you've personally attacked me and accused me of stealing your ideas and of being lazy and said I should know of you from your older posts.

I am fairly new here. Of course I have read through the documentation and the forum (as well as watching youtube clips) but I am not a thief and I am far from being lazy - I do not know you because this is the first time we've spoken here, you can't blame me for that.

Since your return, I've only seen you to be rude, confrontational, sarcastic, egotistical, arrogant and self-agranding.

I have not seen you be respectful or helpful at all - and any apologies you've offered have been half-hearted, loaded and passive-aggressive.

You say that you've been absent for a considerable time, and admitted that you knew that we newer members would not know who you are, why did you not take a quick look through the forum before you returned, to get a feel for *our* recent posts? Then you would not have overlooked our discussions about VR. Instead you're offended that we're not all raving on about your archived posts from years ago.

You feel that you are the one being trolled by others? Take a look at yourself and how your first interaction with me went here on this thread. Most of your recent posts here seem to be trolls and rants about past grievances which are not relevant to the threads you're commenting on.

I can't see why you were offended here or why you defaulted to being so hostile on your first ever reply to me.

You mentioned that I should speak to @just_in_case and @crack your speakers - that they will somehow change my opinion of you - yet your actions and intentions here speak differently. I've judged you solely on the way you've personally conducted yourself and how you chose to interact with me here - noone else's opinion can change that for you.

I see that today you have stated that you have "no further interest in Coppercube - as it doesn't suit your programming style" - and you feel that the project has been abandoned - and the community has degenerated far from what you originally wanted it to be. I do feel a modicum of sympathy towards you (in that you feel so let down by Coppercube software, Niko the developer, and the community in General) but personally I feel that your disappointment is completely unfounded and unreasonable.

You say that all the knowledge in the forum comes from you and noone else has provided anything innovative. If you're such an influencer, you could have brought so much new positive energy, inspiration and ideas here instead of dampening the spirit by gloating in past glory.

That being the case - may I urge you - if you're not here to be positive, please leave the community and stop playing the victim - it's not the way for you to try to rebuild a damaged reputation.

If you intend to stay (which I suspect you do, despite having announced your intention to leave), I advise being humble and truthful if you want to earn the respect that all the members (old and new) have for each other.


Kuganai
Guest
Quote
2021-06-24 09:46:22

Zoo is a troll, don't feed him. He writes every few months that CopperCube is dead and that he is leaving this community. Only to come back months later, to do this again. And again.

Simply ignore him.


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