Ambiera ForumDiscussions, Help and Support. |
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Excess stock - not bad spaceship control room http://lasttrump.net/images/test.png full ccb file download here: http://lasttrump.net/Downloads/FPSC_scifi_2.7z |
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Tonnes of free assets available here to boot: https://starmind3d.weebly.com/fpsc.html FPS Creator released all asset packs for free to use in any engine and can be for commercial use - as far as I know. |
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Very impressive! Especially the light. |
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cheers - its not my creation but a FPS Creator asset. You can get this plus others like it from the link above. |
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Forgot to mention: DDS texture formats (FPS Creator) can be converted easily with GIMP plugin or even better download Noesis. dbo mesh formats (FPSC) can be converted to OBJ, MS3d etc using FragMotion and uploaded to CC. all assets found in the folders - many animated characters there also. Maybe try rebuild the whole FPSC level yourself in CC and show how much better CC is. FPSC games have such terrible lighting...really bad... |
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Heh, I know about FPS Creator assets :) My favorite is 73rd part, but it wasn't released for free, unfortunately, so I don't use it. Also, some .x models has problems with import to CC. I found the sourse that can help - http://www.greentoken.de/onlineconv/ I converted .x to .obj there, and all is OK now. |
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Robo wrote:
cheers - its not my creation but a FPS Creator asset. You can get this plus others like it from the link above. |
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Most FPS Creator Classic assets are indeed free and open source: - FPS Creator classic model packs https://www.thegamecreators.com/post/gameguru-community-assets Other assets free here: https://www.thegamecreators.com/product/fps-creator-classic-open-source |
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D+ |
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indeed, very generous of Lee Balmer and the model designers to release these packs all for free. They can be DLed directly from here, scroll down: https://github.com/TheGameCreators/FPS-Creator-Classic file names are non-descriptive, so i labeled most of them: Now I got more npcs than I got time to use them lol. I guess they once cost a couple of grands all together. |
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Lee Bamber, not Balmer, btw. |
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Yep, pretty sure I went through every one of them - took ages actually. Lots of WW2 & fantasy assets and bits of scifi stuff. You could make a decent game out of all that. Some animations I couldn't load in but some worked just fine... and looked good. |
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yeah, just open the "entitybank" folders to get an idea about the content. |
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