sigitriyadi Registered User |
Quote
|
2009-10-27 08:33:13 |
|
hallo guy...
i just ask how to setting irrlicht with irredit??please explaint it?
|
niko Moderator |
Quote
|
2009-10-27 17:03:05 |
|
hm. wat?
|
tonymontana Registered User |
Quote
|
2024-09-29 00:48:28 |
|
Oh wow, man, you're talking about 3D sound positioning in CopperCube? That’s like... totally cosmic! It’s all about creating that immersive vibe, y’know? When the sounds move around you, it’s like you're *really* in the game world, feeling the energy flow from every direction. The key here is balance, man—getting the sound to match the player's distance and orientation in the scene. Too close and it’ll be overwhelming, too far and it’ll feel disconnected, right? Just like in life, it’s all about finding that sweet harmony. Keep it smooth, experiment, and let the soundscape take the player on a journey. Peace and good vibes to your project, dude!
|