Ambiera ForumDiscussions, Help and Support. |
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I want to make a platformer game in android but when i test in android its physics is only collision is there any way in which we can enable physics simulation in android export. Thanks |
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Nope! You'll have to find another engine. Sorry about that! :'( |
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Is there no way to enable physics in android.i really love this engine and it s capabilities pls help me thanks again |
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Sorry but for now there is currently no way to enable physics on android targets. but you don't need physics to create a plat-former... soon i will be uploading a series of how to create a 2D game in coppercube without writing a single line of code to my you-tube channel, in this video i will be creating knowingly some mistakes and will tell you how to fix them and will share some tips and tricks to make the process becomes faster and easier. First part of the video will be uploaded to my channel by 15th of the August I will create a new thread in the announcement section once the video will be uploaded. |
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In some cases "physics option" occurs manually like this example below: Link to see: https://www.ambiera.com/forum.ph... You can use this example to android platform. |
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Thanks a lot all of you love this active community |
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Sets whether or not a solitary body should utilize material science reenactment, or ought to be 'fixed' (kinematic). Note that assuming this part is right now joined to something, starting reproduction will isolate it. Input In Exec Target Primitive Component Object Reference Simulate New simulation state for single body Boolean [b]Output[b] Out Exec for more visit us https://redapplelearning.in/game-development |
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@minocrispiano is a spammer. |
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