Ambiera ForumDiscussions, Help and Support. |
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Hi- I'm having issues getting my light map and geometry to export from irrEdit -- I'm importing a static OBJ from Maya -- I am able to light map the object in irrEdit -- but when I "save" and name the file it keeps making these three files .irr , .irrmesh, and a folder [.irrmesh.lightmaps ] but no collada file. The help says-- "When saving your calculated scenes, please note that irrEdit will write a new mesh for each calculated mesh, usually in COLLADA file format, replacing the extension of the original mesh with '.dae'. In addition, the calculated light map textures will be stored in a folder where the mesh resides, named +".lightmaps". " I am able to export the geometry which i light mapped in collada format but am unable to open it afterwords -- also when I do the export selected it does not produce the folder with the PNG in it. I'm trying to open it in the ARtisan DAE Viewer http://artisanmanager.googlecode.com/files/ARtisanDAEViewer.air much thx!! mark |
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Yes, it now uses irrmeshes instead. Maybe you could just import them in your irrlicht app an export them yourself usign any of the supported mesh writers, would be less then 100 lines of code, I guess. |
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