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Physics bug? or not?

gunt3er
Registered User
Quote
2020-04-23 16:52:12

Hi Niko,

I know that I was reporting that bug several times but I still facing this. Could you please check the video below and CCB file in the link attached? It is might be that I do not understand correctly how physics works and do something wrong.

In two words - when physics simulation ON and the big gate on the map with "Change position of a scene node" behavior enabled to allow you to pass you cannot go through it. Disabling physics helps.

Link to the video: https://www.youtube.com/watch?v=n-io2zTqV6A
Link to the CCB file and two executatives: https://app.box.com/s/spjexn1sfek77kza337exh5vgdhfnftn

Cheers,
Artem


just_in_case
Moderator
Quote
2020-05-01 07:10:52

Use javascript commamd
"CcbUpdatePhysicsGeometry" On every few seconds.... You can execute the javascript commamd at the root scene node.

It will make trhe collision works when the position of the physical Object is changed


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