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Problem when creating a transparent 2D overlay!

leva
Registered User
Quote
2020-01-20 13:25:29

Problem when creating a transparent 2D overlay! For example: I write text on a transparent 2D overlay – when playing on a computer, the text is visible normally, but as soon as I publish it on Android, the transparent overlay becomes a black square with the text! This only applies to 2D overlays with text. And when applying a transparent pattern - everything is OK!


crusly
Registered User
Quote
2020-01-21 06:44:25

Yes, it happens to me too:

I´m testing a game-prototype on some devices:

2 tablets and 3 smartphones with android,

I see this problem on one Samsumg Galaxy J5Pro device (Android v.9, Knox API level 29) (phone)... not shure, but i believe it can be a kind of bug... maybe..?

ONE POSIBLE SOLUTION: What I did to fix it, was to add an "empty" image with full alpha transparency (PNG) on the background of the 2D Overlay... this solved for me the issue,

... but I believe this could be a minor bug... ¿Niko..?


Jay
Guest
Quote
2020-03-30 21:50:41

Yep it's a bug and I did the same to fix it


Player
Guest
Quote
2020-05-01 20:05:42

Same problem..


Player
Guest
Quote
2020-05-01 20:05:47

Same problem..


Guest
Guest
Quote
2023-07-22 05:51:31

Bug still exist. Just black colour after exporting to android, no transparency.


shadynl
Registered User
Quote
2023-07-22 19:43:17

Just make the 2D images in Gimp, set transparancy with the slider button and export. Then import in coppercube.?


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