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Path by script!

carlosm
Registered User
Quote
2020-01-13 14:55:59

I noticed that the ccb path is very limited.
but in the editor you can add points and remove.
I wonder how do I create in real time the path that the 3d object needs to move?

In the CopperLicht documentation, there is a command to create paths.

Well there is how to create behavior that create points for a path.


just_in_case
Moderator
Quote
2020-01-18 03:31:39

I don't know why you need to create path, when you can specify the 3D position you want the player to move to... Once a player reach to a specified 3D position then move it to another position and so on... You can also use array for this..


Robo
Guest
Quote
2020-02-03 05:00:57

wrote:
I don't know why you need to create path, when you can specify the 3D position you want the player to move to... Once a player reach to a specified 3D position then move it to another position and so on... You can also use array for this..


nice idea 'just in Case' - I think I will implement this into my game. Might even work out a dynamic set of co-ordinates that get saved to an array...

The existing path creation is slow and buggy I hear with the animation going through the floor / mid air etc...


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