 kp Guest |
Quote
|
2009-08-04 15:04:10 |
|
I'm trying to add animated textures to my model. It's quite easy to do with Irrlicht - you just need to create a texture animator. I guess it should be also possible in irrEdit as there is such an option available(Animators->"+"->texture). The problem is I can't figure out how this works. What should I type in the "Texture1" field?
I've searched the forum a little bit and it turn out that Chris described the same problem in his thread almost two years ago (http://www.ambiera.com/forum.php...). Does it mean that the problem remained unsolved and I will have to set all the animated textures in game code instead of simply loading them from .irr file?
|
 niko Moderator |
Quote
|
2009-08-05 09:12:29 |
|
I'm sorry, this feature is simply not working in the current version of irredit. If you really need it, you could recompile the irrlicht.dll (source is included) and implement this in the scene node animator code, by accepting file names.
|