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Amazing Particles - CoperCube is great!

Robo
Guest
Quote
2019-11-01 01:49:29

I have scoured all available javascript options for dynamically adjusting the particle system in game yet always thought it was turn on/off and that's it (https://www.ambiera.com/coppercube/doc/cnt_javascriptref.htmlccbSetSceneNodeProperty)

HOW WRONG I WAS ! - CopperCube is amazing and you can adjust any of the Attributes of the particles dynamically like: GravityForce, ChangeScale, MaxParticles etc etc....

Did I miss something or why this is not in the documentation anywhere ???

Anyway, very happy this is the case as I was considering a few other engines with nice weather effects but no longer ! :)


bracer
Registered User
Quote
2019-11-01 07:05:37

I am happy for you !
Looking forward to some of your eventual experiments :-D


Robo
Guest
Quote
2019-11-01 10:31:27

wrote:
I am happy for you !
Looking forward to some of your eventual experiments :-D


Yep - already on to it:
Dynamic meteor showers, sand storms, snow and rain with proper sound effects....will post here when I have something to show.. :)


creaturefreak
Registered User
Quote
2019-11-02 18:40:10

how would you change this dynamically? while in the game? I see where you can change the settings in the editor..?

best

CF


creaturefreak
Registered User
Quote
2019-11-03 00:04:27

ahhhh..okay figured it out with the ccbSetSceneNodeProperty(Name, "MaxParticles");...etc

that's awesome!

CF


Robo
Guest
Quote
2019-11-27 01:21:05

wrote:
I am happy for you !
Looking forward to some of your eventual experiments :-D



just posted my latest demo version of the game with dynamic weather - hope you like :)


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