ambiera logo

Ambiera Forum

Discussions, Help and Support.

folder icon Ambiera Forum > irrEdit
forum topic indicator Shadows problem
person icon
virious
Registered User
Quote
2009-07-15 21:06:28

Hi, i created my scene in irrEdit, all meshes are static. All of them are set to "ReceivesShadows" and there is one source of light, "Point" light, which is flying around the scene. Light is configured to "Cast shadows". When i load the scene from my application i can't see any shadows on the floor or any of the walls. Why? I set the stencil buffer to true when creating device. I can see light moving around but i can't see any shadows. I will be thankful for any help.

person icon
niko
Moderator
Quote
2009-07-17 13:06:19

Those flags, to receive shadows, is only intended to be used by the static lighting provided in irrEdit, which is also called the lightmapper.

person icon
virious
Registered User
Quote
2009-07-18 21:01:38

I solved that problem by importing all models to scene as "animated mesh" and it worked.


Create reply:










 

  

Possible Codes


Feature Code
Link [url] www.example.com [/url]
Bold [b]bold text[/b]
Image [img]http://www.example.com/image.jpg[/img]
Quote [quote]quoted text[/quote]
Code [code]source code[/code]

Emoticons


icon_holyicon_cryicon_devilicon_lookicon_grinicon_kissicon_monkeyicon_hmpf
icon_sadicon_happyicon_smileicon_uhicon_blink   






Copyright© Ambiera e.U. all rights reserved.
Contact | Imprint | Products | Privacy Policy | Terms and Conditions |