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Ambiera Forum > CopperCube > Announcements and Showcase
Operation Blackbird Game Demo
Author Text

count2rfeit
Registered User
Quote
2019-08-23 23:46:26

A game in the works created with CC6.2 - early development...


doomtucan
Registered User
Quote
2019-08-24 00:39:19

did you have to script at all? i cant script and making a survival game with gathering crafting farming taming and cant even figure out an inventory system that does not involve scripting!


srfstudio
Registered User
Quote
2019-08-24 19:12:53

It's not a bad start, the vegetation is nice and enemy models are good.
There's just something weird about enemy animations and the way they behave. They don't seem to move at all, when I walk near them they do some strange lay back rotation and the death action looks like they are being duplicated :/
Game would be much better if you could fix the enemy behavior, rotation and dying sequence.
Also make them a bit more deadly, I was able to walk among enemies casually and shoot them up close without any fear of being killed :)


count2rfeit
Registered User
Quote
2019-08-24 20:40:45

doomtucan

yes... CC is great because it is fast and easy to use, but it was purposely made to be fairly basic. You will have to use scripting to do some of the things you want in your game.

Thanks for your interest


count2rfeit
Registered User
Quote
2019-08-24 20:51:21

srfstudio

Thanks for your comments... this is a very early start... it really does need alot of work! The idea was to use the Body Armour to show damage to the Player...so the Player doesn't die to soon in the game. But you are right... this demo doesn't show the Player losing health and dying. The enemy animation is in reworks now

Lots of work to do!


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