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Ambiera Forum > CopperCube > Feature requests and bug reports
open world capability

doomtucan
Registered User
Quote
2019-08-21 10:25:58

would love to be able to make an open world survival with crafting fishing cooking farming hunting taming ect..but with current free version its impossible to make an open world game!


mutan_gaming
Registered User
Quote
2019-08-21 16:05:46

It's possible, even in the free version.

You just need to know how to script and you're all set.


just_in_case
Moderator
Quote
2019-08-21 21:08:37

Quite possible... checkout my Gta vice city clone example.... its an openworld i think...

here is the link if you want to learn..
https://neophyte.cf/tut6.html

hope this tutorial will help you there are alos other coppercube tutorials and assets to get you started.


doomtucan
Registered User
Quote
2019-08-22 19:42:27

wrote:
It's possible, even in the free version.

You just need to know how to script and you're all set.

yeah there in lays the problem...i dont know how to script and i am not a 3d model expert so i use free assets when i can!


doomtucan
Registered User
Quote
2019-08-24 01:49:41

wrote:
Quite possible... checkout my Gta vice city clone example.... its an openworld i think...

here is the link if you want to learn..
https://neophyte.cf/tut6.html

hope this tutorial will help you there are alos other coppercube tutorials and assets to get you started.


But could you do it without all that and just use what the engine gives you?


mutan_gaming
Registered User
Quote
2019-08-24 03:10:32

You can answer that question yourself.

CopperCube's car is a static LOW POLY 3D model.
And also, the human animated models aren't animated well, since it's used to be examples only, not to be used in game (correct me if i'm wrong, @niko ).

Please ask questions that makes sense. Don't flood the forum with useless (even stupid) questions.

No offense.


doomtucan
Registered User
Quote
2019-08-24 06:10:48

wrote:
You can answer that question yourself.

CopperCube's car is a static LOW POLY 3D model.
And also, the human animated models aren't animated well, since it's used to be examples only, not to be used in game (correct me if i'm wrong, @niko ).

Please ask questions that makes sense. Don't flood the forum with useless (even stupid) questions.

No offense.



The only stupid question is one that is never asked!


mutan_gaming
Registered User
Quote
2019-08-24 06:26:59

The stupid questions is "how to get something extra without scripting" or such.


doomtucan
Registered User
Quote
2019-08-24 15:06:29

wrote:
The stupid questions is "how to get something extra without scripting" or such.

So instead of helping you belittle someone for there lack of skills?


karmacomposer
Registered User
Quote
2019-10-15 15:44:42

No. You will not be able to create an open world game with no knowledge of modeling, scripting, or anything else required to make a game. Take time to learn this stuff or don’t bother. No game ever made was done without tons and tons of hard work and knowledge...and programming. Tons and tons of programming.

That said, if you want to grab all the free or paid assets you can find, import them into CC, use visual scripting behaviors and actions built into CC, then you may be able to make a kind of simple game / tech demo, but that’s about it.

Mike


Robo
Guest
Quote
2019-10-18 12:16:49

wrote:
No. You will not be able to create an open world game with no knowledge of modeling, scripting, or anything else required to make a game. Take time to learn this stuff or don’t bother. No game ever made was done without tons and tons of hard work and knowledge...and programming. Tons and tons of programming.

That said, if you want to grab all the free or paid assets you can find, import them into CC, use visual scripting behaviors and actions built into CC, then you may be able to make a kind of simple game / tech demo, but that’s about it.

Mike


Couldn't have said it better myself - I started with basic menus but now mostly just code things in javascript as more functional most of the time.


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