Gim Guest |
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2018-12-20 16:14:29 |
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Hi everyone. I wanted to know if there is a polygon limit in a scene? because I'm planning a game and it overcomes 400mb of scene memory and I wanted to know if there are limits of any kind to avoid the crash of the game. thank you so much!!
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srfstudio Registered User |
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2018-12-25 21:48:22 |
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...hmm I just looked & my heaviest scene is just a few mbs under the 400mb. It's loading somewhat slowly compared to other scenes but it's not crashing the game or creating extreme fps-droops :/ And it's only slow to load in WebGL, in D3D/OpenGL it's all o.k.
But it's something to think about for a larger scenes, don't know what would happen if I tried a 800mb scene or more.
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Merries Guest |
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2018-12-26 17:21:19 |
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Just a note on WebGL you may or may not know this, sadly memory restrictions are what is a problem running in a web application. The engine is fine, its the capability of holding the memory in a web application that is the issue. :)
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