Ambiera ForumDiscussions, Help and Support. |
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Hi all, its me again.. Would you give me some "ZombieFPS" script from MarshtownMadness.. So other user look at this thread can be helped to.. Thanks.. And yes, i will give a credit for someone helped me.. See ya, Forum Buddy |
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I don't have this extension... sorry... |
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wrote: I don't have this extension... sorry... Its okay, xanimalkingx.. you can give me any marshtown's CopperCube extensions, please.. :-) |
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I actually don't remember which extensions are from MTM and which aren't... You'll have to specify what you want then I'll upload it for you. |
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xanimalkingx wrote: I actually don't remember which extensions are from MTM and which aren't... You'll have to specify what you want then I'll upload it for you. Um, maybe some FPS extensions like "Pathfinding, Melee, and others" Thank's xanimalkingx a.k.a Forum Buddy |
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Melee: http://www.mediafire.com/file/oibzyuol7u1rvfb/behavior_meleeAI.js/file Not sure about the others... by pathfinding do you mean the "move AI" one? http://www.mediafire.com/file/g9sttmkvvg9vlf0/action_moveAI.js/file |
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xanimalkingx wrote: Melee: http://www.mediafire.com/file/oibzyuol7u1rvfb/behavior_meleeAI.js/file Not sure about the others... by pathfinding do you mean the "move AI" one? http://www.mediafire.com/file/g9sttmkvvg9vlf0/action_moveAI.js/file A lot of thanks to yo xanimalkingx a.k.a Forum Buddy.. Can i ask you one more question.. How to use ragdolls in CopperCube?, so the characters bone controlled by physic engine. And if the enemy died, i can shoot the enemy's body (Like in Half-Life 2, CS:GO, and other source engine games). Thx.. |
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wrote: xanimalkingx wrote: Melee: http://www.mediafire.com/file/oibzyuol7u1rvfb/behavior_meleeAI.js/file Not sure about the others... by pathfinding do you mean the "move AI" one? http://www.mediafire.com/file/g9sttmkvvg9vlf0/action_moveAI.js/file A lot of thanks to yo xanimalkingx a.k.a Forum Buddy.. Can i ask you one more question.. How to use ragdolls in CopperCube?, so the characters bone controlled by physic engine. And if the enemy died, i can shoot the enemy's body (Like in Half-Life 2, CS:GO, and other source engine games). Thx.. CopperCube cannot do that yet but it is planned by Niko. Also, CopperCube cannot control animated mesh bones... I wish it could, because I want to make a targeting system that lets you target different joints of a animated mesh. |
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xanimalkingx wrote: wrote: xanimalkingx wrote: Melee: http://www.mediafire.com/file/oibzyuol7u1rvfb/behavior_meleeAI.js/file Not sure about the others... by pathfinding do you mean the "move AI" one? http://www.mediafire.com/file/g9sttmkvvg9vlf0/action_moveAI.js/file A lot of thanks to yo xanimalkingx a.k.a Forum Buddy.. Can i ask you one more question.. How to use ragdolls in CopperCube?, so the characters bone controlled by physic engine. And if the enemy died, i can shoot the enemy's body (Like in Half-Life 2, CS:GO, and other source engine games). Thx.. CopperCube cannot do that yet but it is planned by Niko. Also, CopperCube cannot control animated mesh bones... I wish it could, because I want to make a targeting system that lets you target different joints of a animated mesh. Oh thanks for your help.. and your info once again.. |
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