Ambiera ForumDiscussions, Help and Support. |
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@srfstudio by shooting of player , i mean the position from where the bullet will be fired isn't accurate if you aren't using a fps camera... Or if you are trying to shoot from a third person mode... It will take hours to adjust the position from where the bullet is hoot and the direction of bullet... Also the bullet shot bt enemy to a third person camera will pass through the player..... While it should have to disappear..... And so many other features are lacking... |
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I haven't tried that yet, good to know ahead. I have my 'fps-action' levels done in C2 with Q3D plugin. It's great and shooter-levels are based on Roguelike plugin, so the rooms are always very nicely randomized. My strategy is to use Copper for 3D adventure/exploration parts of the game, C2 for 2D parts & Q3D for 3D FPS parts. ...I know it sounds messy but it's really not if everything is done through html5/webgl :) |
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Sounds interesting... willing to see this in action... Best of Luck! |
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(deleted post because of abusive content) |
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Sorry! but am not getting why are you mad at me... Do you know that Coppercube is made for those who don't know programming... even the product page and documentation itself states that create game without coding... that's what @Niko always says... and if i had to script the whole game then why would i go with Coppercube..... I will surely go with the "Copperlicht"... getting the source code is all different... i already own studio edtion...... do you know to create games you don't even require a game engine if you know scripting... but that is whole different thing... I personally recommend Coppercube over unity and all the big names out there to my friends and colleagues... and am not making excuses it just depends on person to person , i love creating 2d game... they are faster and have classic looks... you may not love that... and i prefer to make them without coding or minimal coding... i still don't know what makes you think that i don't know the difference between free and studio version and licensing of coppercube... and yes its true i don't know C++, Do you know Chinese? I don't know Chinese too but still am able to digest Chinese food... not knowing a language doesn't mean you can't do anything related to that.... hope you understand.. |
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i am not changing the subject and neither am giving excuses... as i have already mentioned to @j9907 ... it is impossible for "me" again am repeating my words for "ME"... to create 3d games with coppercube. there maybe people out there who can create good 3d games with coppercube and many of them has already created... but am not one of them... i never tried to stop anyone from creating 3D game or anything else...i never had said that nobody can create a full 3d game.. i was talking about specifically for me and only me.. not for everyone else... and yes i was kidding you with the Chinese food reference... i don't think @Niko has any problems with my posts..... It is only you, who are trying to make me laugh or what by posting irrelevant topics... and asking me to get out of the community with my amateur yet impressive stuff... even @Niko himself praised this Example on his Twitter account... i don't know what i had done which makes you so aggressive towards me... i am here on the forums since years, helping the people who seeks help.... and suddenly you comes out of nowhere... telling me that i am defaming the Community by posting 2D games... maybe i should ignore your post. and carry on with my amateur stuff |
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wrote: i am not changing the subject and neither am giving excuses... as i have already mentioned to @j9907 ... it is impossible for "me" again am repeating my words for "ME"... to create 3d games with coppercube. there maybe people out there who can create good 3d games with coppercube and many of them has already created... but am not one of them... i never tried to stop anyone from creating 3D game or anything else...i never had said that nobody can create a full 3d game.. i was talking about specifically for me and only me.. not for everyone else... and yes i was kidding you with the Chinese food reference... i don't think @Niko has any problems with my posts..... It is only you, who are trying to make me laugh or what by posting irrelevant topics... and asking me to get out of the community with my amateur yet impressive stuff... even @Niko himself praised this Example on his Twitter account... i don't know what i had done which makes you so aggressive towards me... i am here on the forums since years, helping the people who seeks help.... and suddenly you comes out of nowhere... telling me that i am defaming the Community by posting 2D games... maybe i should ignore your post. and carry on with my amateur stuff Just_in_case, please, do not answer to him. He is just a toxic troll. Do not feed him. |
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wooooo nice |
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Thanks azzyish for your great information regarding game shows your gk is really good... But "showoff" is completely diffrent thing from a "Show"... Hope you understand what i am trying to say... |
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That is AMAZING ! I even commented in your video ! |
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Wow!! Great work!! I love It!! |
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Bought it 2 days ago, its really great. However the javascript code is a bit confusing and there are lots of meshes used, which makes the scenegraph explorer a messs. But i loved you have created seperate folder for enemies, pickup items and all other objects. Thanks for providing the assets too. It took me 30 minutes to understand the logic, and everything from the source file. Overall its was good demo file. But i advise you to make the price a bit low, 15 USD is somewhat a little bit big amount or you may provide some discount to new customer. Maybe you should drop the price by 5 Dollar or something. Also it will be really helpful if you provide your contact information on these forums too. The site contact us button works great but am getting a reply with (team neophyte) as email signature it would be great if you use your signature or ask your team to provide their name while using the signature (team neophyte). So it won't confuse the buyer if it is you or someone else is replying. Thanks again for such a wonderfull work as always. |
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Thank you aiming _bullerts for buying it, donation to the site and the money spent by buyers like you helps.me to cover my med expenses, Javascript codes in the source file are well commented i don't know why it is difficult for you to get past through it.... But i will write a documentation regarding the javascripting in near future once in recover my health.. For your advice regardimg discount or of dropping price.. I will surely give it a sceond thought... |
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