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CopperCube 6

morice.cube
Registered User
Quote
2018-08-09 23:02:39

Fantastic Version.


karmacomposer
Registered User
Quote
2018-09-10 04:22:08

As far as version naming, personally, I would have gone with Gold and Platinum - Platinum being the one that includes the source code.

Just saying...

There used to be 3 versions - cheap, more expensive and very expensive.

Now there's free, reasonable and a bit more expensive, but you get the source code.

While Coppercube is lacking PBR textures, with shaders and full screen effects, you can get a quasi-AAA look out of it with good enough assets.

Just remember one thing, Coppercube was always meant to be a lightweight engine for mobile games and light PC/Mac games. It was not meant to compete against Unreal or Unity (which sucks anyway - can't get anything finished with it just about - have to re-write it with a team of people to finish any decent game with it).

I hate Godot - could not get it to do anything and I have used many engines. I tried Godot about 7 times and could not import an asset - it has to have the most difficult interface i've ever seen. It's the Blender of the game engine world (lol). But, that's my opinion...

Mike


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