Ambiera ForumDiscussions, Help and Support. |
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I'm new to CopperCube, and am thoroughly impressed with this engine. I'm blown away by how it balances ease of use, with depth of functionality. As someone who's isn't a born coder, CopperCube excites me. More than Godot, more than Armory. It's hard to imagine that there is just one developer. Cheers to you my friend. Seeing as a Version 6 is on the horizon, I'm sure the user wish list is endless. The one thing though, and probably the first thing most uses will see about CopperCube in comparison to those other OpenSource engines I mentioned above... is CopperCube's render engine. To put it simply, it looks oooooooooold. I would love a revamp to this to be the main push behind V6. This would be my future feature request. Keep up the good work. :) M |
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Yes, that's a major drawback of CopperCube. I'm working on this. It will get better once V6 is out. |
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Per pixel lighting or not ???? |
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It needs PBR texture capability - so we can use bump, specular, metal, glow, emissive and other texture channels. That would definitely get it up to current. Mike |
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