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Fake Sub Surface Scattering+ Fake Phong

Spartan
Guest
Quote
2018-05-27 00:48:04

Hi! I made this really nice looking effect that makes it look like light is dispersing through the model. It should be noted sometimes the ears are too bright because of no shadows. Also the phong is a custom texture that is being reflected over the base texture
🔎︎



Spartan
Guest
Quote
2018-05-27 00:48:49

oops pic didnt work heres a link https://steamcommunity.com/sharedfiles/filedetails/?id=1395545349&fileuploadsuccess=1


niko
Moderator
Quote
2018-05-28 08:02:49

Heh, nice idea :)


just_in_case
Moderator
Quote
2018-05-29 16:20:54

Cool!!


bob
Guest
Quote
2018-05-30 19:53:11

Basically this is the combination of two models

so, you double the geometry....:/....not optimised for realtime...


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