Ambiera ForumDiscussions, Help and Support. |
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When changing position of a scenenode and choosing the option move animated.... I wanted if there is use the movement speed of object instead of time taken to move.... I have an animated player and i wanted it to move to relative to a house....while moving animated.. But it took a lot of time adjusting the time to move while changing the position.... If there will be an option to change the movement speed in change position behavior instead of time taken... Then if we increase the movement it will automatically decrease the time taken to change position... And if we decrease the movement speed then it will increase the time to move ... Automatically... That can be usefull if implemented... So that one can move their player with the current speed... I hope you understand what am trying to say..!! |
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Hm, true, would be useful. But I think this should be fairly easy to add as extension action/behavior using JavaScript, right? |
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Yeah, right.... I would give it try to make an extension... But was excited to see it with builtin behaviors... |
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I need this feature too I have some animated players with AI, but when I click on another mesh (2d Overlay) I want them to stop random patroling and go to a specific place/node. Cannot find a solution |
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am unable to develop one by myself |
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