 anonymous Guest |
Quote
|
2017-06-01 10:18:32 |
|
How to import a 3D person shooter camera in CopperLichit?
|
 erik Registered User |
Quote
|
2017-06-01 11:01:00 |
|
There are two ways to do this:
- Via Editor (CopperCube): Create one in CopperCube and export to WebGL. Load your .ccbz in CopperLicht. Done.
- by programming: Create a camera and add a Animator3rdPersonCamera to it. To the object you want to follow, add a AnimatorKeyboardControlled. You can find the source of those in the file animatorscoppercubeprivate.js, they are not public because their interfaces change, but they work and should be self explaining.
|