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behaviour and action request...

just_in_case
Moderator
Quote
2017-03-31 19:49:10

Please put your behaviours and actions request in the comments...

If it is possible by me to make those behaviours or action, i will create them....

Currently am working on these behaviours ....

Login and signup functionality for 2d overlays....

In game texture applying on models and 2d overlays... (Can be used to create custom skins)...

Working on a spotlight feature by using (particles effect)...

If you want any feature be added in CopperCube you can put your request in the comment section and i will add them in my todo list...

Thanks! (Just_in_case)


just_in_case
Moderator
Quote
2017-04-04 18:33:04

Login and signup functionality has been done... Will try to expand it a little more...


j0linar
Registered User
Quote
2017-04-04 21:41:19

Hey hi, a
save/ load- checkpoint, level unlock system
That would be a much needed thing.

On another note a
Ingame item/weapon shop/unlock system.

Anyways thank you for considering and offering your time to do the communitys bidding/wishes.


crackyourspeaker
Registered User
Quote
2017-04-04 23:01:15

Head bobbing for FP camera.

Light flicker effect ( able to choose random flicker or regular but can control the speed) this would be great for thunder or creepy lighting effect.

Speed for scaling.. So when I scale something as a behavior I would like a speed function just like positions and rotations


eminem100
Guest
Quote
2017-04-05 07:59:23

Yeah, with some more JS functions............


just_in_case
Moderator
Quote
2017-04-05 18:41:19

Have added light flickering....
Save/load,
Weapon inventory to my to do list...
Thanks for your responses.....


TD_9844
Guest
Quote
2017-04-07 12:08:27

It would be nice to have a behaviour which allows you to randomize the positions of some scene nodes (random position, but attached to the floor/terrrain).

Besides this, it would be nice to choose the minimum distance between scene nodes (so do not put them too close or overlapped).

In this way the game would be more dynamic, it would be awesome...
Everytime you run the game, enemies or objects would be at different places on the scene.

I think this behavior really would make a difference between a static and dynamic game.


blackwater
Registered User
Quote
2017-04-10 22:23:36

Oh my!
My wish list could be quite extensive, heeh...
But to start with:

+ Terrain and speed dependent footstep sounds
(When walking on grass - we can choose grass sound. When walking/swimming in a poodle/lake, the sound can be changed to a suitable sound When walking on a floor indoors - we can choose an aproprate sound for that, etc. ALSO, it should change with the speed of the character, so that when running, these sounds play according to the speed.)

+ A basic inventory has been asked from many before, something that should really exist as a standard feature in CC. (i know it can be done by hiding/showing stuff - but a bit more advanced than that and made in a clever way so that it can be adjusted in a mulitple of ways.)

+ Possibility to follow the main player with another node or second camera, that faces the same direction as the player. Would love to be able to have a partner/dog or similar, that follows the player in a more dynamic way that looks more real. That moves similar to the player, but not exactly as the player.

+ Regarding a 2nd following camera, or a third or perhaps having 4 or 5 or 10...This is needed for being able to switch perspectives slightly as the player moves around. To see the ground or watch the sky as well. Or being able to have one camera to always focus on the wrist watch or the backpack, or what ever.
In other words, the first person perspective and the follow camera are not ideal as the only choices of perspective.


...more to come! And: To which address do we send all the gifts? :-)


Konstantinos
Guest
Quote
2020-10-12 21:59:00

I need script for rain, snow, mist.


sulbcon
Registered User
Quote
2020-10-13 05:40:40

can you create some kind of car behaviour


just_in_case
Moderator
Quote
2020-10-13 06:36:33

I will try to create one but as Coppercube physics is not that good it might look horrible.


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