Ambiera ForumDiscussions, Help and Support. |
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hello, i'm new here, english is not my native language and the search function did not help. as you have propably read from the message subject, i am not able to get a texture repeated on a cube. so using 3dsmax, i created a mesh this way: i created a plane, put a texture on it and switched "Face Map" on. after that i saved it as a .3ds-file and opened it on irrlicht: edit -> inster -> mesh. but this mesh still has no texture repeat. how can i do it properly? i would be grateful for an answer. r5ive |
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problem solved. it is a 3ds max issue. i found a function that tiles the textures properly and it works fine on irredit. i even found out that cloning objects on 3ds max using "reference" makes these objects on irredit disappear. instead i used "copy" and it works fine now. |
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