Ambiera ForumDiscussions, Help and Support. |
|
|
|||||
|
When I am working in IrrEd evrything looks to be fine, object are visible in correct places- but when I running a "game" I ve got problem -some of trees seems to have wrong z-bufor number. Obects don`t cover another objects correctly. I used planes with alpha slot. from irrEd http://www.wrzuta.pl/obraz/ks48ZYnhH0/1 from programm http://www.wrzuta.pl/obraz/zZVx64kk1T/2 thanks for reply |
||||
|
maybe try setting a higher amount of bits for the zbuffer or a different perspective matrix and different near and far values for the camera. |
||||
|
Ok thanks I ll try, |
||||
|
|