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forum topic indicator z-bufor problem
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trebor46
Guest
Quote
2008-04-24 00:52:19

When I am working in IrrEd evrything looks to be fine, object are visible in correct places- but when I  running a "game" I ve got problem -some of trees seems to have wrong z-bufor number. Obects don`t cover  another objects correctly. I used planes with alpha slot.

from irrEd
http://www.wrzuta.pl/obraz/ks48ZYnhH0/1

from programm
http://www.wrzuta.pl/obraz/zZVx64kk1T/2

thanks for reply

person icon
niko
Moderator
Quote
2008-04-28 16:34:42

maybe try setting a higher amount of bits for the zbuffer or a different perspective matrix and different near and far values for the camera.

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trebor46
Guest
Quote
2008-05-03 17:16:21

Ok thanks

I ll try,



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