Ambiera ForumDiscussions, Help and Support. |
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Since around a week I'm busy with CopperCube. I like the program so far, although the visuals/rendering are not "state of the art", but it's quite simple to use. For the game I want to create, swimming and diving is very important. With "physics on" (Windows platform), that works well: Although, there's a little bug: if the x-rotation of the FPS-camera is more than around 35 °, the nice underwater effects dissapear! Will this bug soon be resolved, or should I replace the underwater effect with my own 2D overlay? Btw, when will the bug with the doors with "physics on" be fixed? |
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Ah, you are right, that's a bug, thanks for reporting. Will be fixed with the next free update. What do you mean exactly with " the bug with the doors with "physics on""? |
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Thanks. About the doors issue: You wrote in the topic "invisible wall issue" on 2015-05-14 : [quote]yes, this happens when the 'physics simulation' feature is set to 'on'. The geometry is static in there (unless you say it is an 'object moved by the physics engine). I'll introduce a command for making the static geometry update for such cases in the next update. /quote] In the last update (5.3) I found nothing or did I miss something? |
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Right, that didn't make this update, sorry. Will add it ASAP. |
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wrote: Right, that didn't make this update, sorry. Will add it ASAP. 5.7.1 - not yet fixed? https://app.box.com/s/dejpbxnx79... |
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Hm, it should be fixed. Maybe your problem is a different one? Difficult to say with that screenshot alone. |
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wrote: Hm, it should be fixed. Maybe your problem is a different one? Difficult to say with that screenshot alone. Hi Niko, I have added a ccb file. It is accessible via the link from my post. Could you please check? Here is a video so far https://youtu.be/MXt82Os0csQ |
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