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forum topic indicator Only one lightmap texture to generate
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Belfegor
Registered User
Quote
2007-11-10 15:06:16

My english is not so good but ill try and explain what i want.

I was wondering if it would be posible if i can get only one texture to be made
when generating lightmaps?Whenever i try it always generate 2 of them for my model.
I need this because i dont want to use .irr files, i use my own file format but
i want to extract texture coords for my model vertices (generated by irredit).
I dont know how to do that with 2 textures with one subset of model.

Maybie i missed already asked same question, if so, sorry.

Belfegor.

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niko
Moderator
Quote
2007-11-11 09:41:16

irrEdit generates two lightmaps because there are either two materials in your model, all polygons don't fit into one lightmap. Simply adjust the resolution of the lightmap or merge your two materials of your model into one, this might help.

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Belfegor
Registered User
Quote
2007-11-13 12:33:05

[quote="Niko"][...][/quote]

I am absolutly sure that i have only one subset (mesh buffer) within my model.
What if i wish to have 128x128 lightmap texture (even if it will look bad) on large model?

I just wish if you can add one checkbox within irredit lightmap window something like:
"force one texture to generate".

I know you are very busy, and i am very greatfull on all your works so far,
and if you find time i would realy like if you add this feature.

Belfegor.


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