Ambiera ForumDiscussions, Help and Support. |
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Has anyone been using IrrEdit under Wine on Linux? I tried running it under CrossOver (i.e. bleeding edge Wine) on OS X today, and while the app starts, it will only display with the Software device, and only the perspective viewport at that :) http://picasaweb.google.com/swif... |
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I've tried it under wine, I get a 'blank' gui - no rendered windows, no toolbar icons, etc.. |
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Hmm, then I guess that CrossOver's wine is quite far ahead of the curve. OTOH they claim to release modifications back to the core wine project, so I guess wine will catch up someday. |
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irrEdit has the same behavior under wine. I was able to run it in Ubuntu 6.10, wine 0.9.40 (from wine HQ repository). I am able to launch it with the software renderer and to do some basic scene editings, see my post here : http://www.ambiera.com/cgi-bin/forum/Blah.pl?b-ie/m-1178055326/. But I noticed two different behaviors on two different computers: the two are Ubuntu 6.10, wine 0.9.40. One has a nvdia 6800 gs card, the other an ATI X300 (the two have 3D accelerated drivers, for example I can play Enemy Territory on both :)). The one with the ATI card does not want to run irrEdit. I don't know if the card manufacturer is the difference that makes wine to behave differently, maybe there is something else in the X server config. About the "black" view ports: if you close one of them, then the other displays the right thing :) I have a question to niko :) If the irrEdit distribution included the openGL renderer and if there was a way to choose it in place of the SW or DX one (for example a command line switch), do you think that irrEdit could run under wine with 3D acceleration? Because I was recently able to run some 3D games under wine w/o problems :) |
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If irrEdit would run with OpenGL, I think it would work in Linux, yes. But unfortunately it doesn't, I've tried to make it run quickly before the last release, but it would be some more work to do this (but it's still planned). No idea why wine isn't able to let it run in Linux. |
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The best I've gotten it to work using Wine is this. It works fairly well. |
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I tried it under wine too. It runs great but the renderwindow isn't rendering. In the console it complains about a D3D Class that cannot work even when I switch to Software rendering. When niko sais it would run with OpenGL but dosn't run under Linux (native) it would be cool if we could pass the irrEdit.exe a useOpenGL parameter so it initialized everything with the openGL Renderer. I have no problem to use wine, but I would like it not to reboot every time I work on a scene ;) |
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Hi my wine version is wine-0.9.44 With wine, irrEdit always crashes when I click the Option Menu (want to change renderer, is there a config file that I can edit and change the render system?) so I have tried to use cedega for running irredit irredit starts up, with dx rendering (shaders disabled), but error is: timer creation failed clicking ok, msgbox appears again (and the controls Properties and Textures look somehow empty but this may be a result of the timer error) frustrating I would like to test, and maybe use, irredit (and irrlicht engine) but I have no windows installed, what means that I also do/can not use irrlicht because there is no scene editor and I have to keep on using ogre and blender, and for me, as non 3d artist, blender is ... nice :-/ from my point of view, a native linux version of irrEdit would be welcome. |
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Why isn't there a native Linux version yet? I don't think that it would take that much... |
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There is no linux version because Irrlicht isn't able to render into windows using OpenGL. |
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I think I found a method through Googling. I'll check it out then post the results. |
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Of course Irrlicht can render into windows under linux. All examples can use OpenGL and show them within windows. |
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No it cannot in its current version. The window you are seeing is created by irrlicht. |
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Can't you just make a 'IrrEdit light' version which bypasses the problems, but misses some features (a version with only one viewport, with the option to change viewport type)? That would be nice already, just a program to put things together, and put a lightmap over it.. I don't use the viewports anyway. And if there are buttons that can't be placed rightly you could always try just to make a bar on the top of the screen. Could you please make a linux version with only one viewport, instead of the two extra viewports on the right, then opengl could render it. |
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Thank you, niko, for replying to posts, that's appreciated. Is there any information we could get about IrrEdit on Linux? (A site, wiki, log, perhaps) And is the plan for it to work on Wine first, then w/o. Or simply just Wine? |
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