Ambiera ForumDiscussions, Help and Support. |
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Hello, I wanted to write a plugin for creating path structures, for pathfinding purposes. But to create a more or less comfortable path creator, I missed the following: 1. I want to create a path scene node and connect it to other path scenenodes. I would have needed something like the ability to pick scenenodes. 2. It would be great if I could create my own tool window, just like the lightmapper window. 3. I don't know how to save the references to the connected path nodes. I thought something like creating a pathnode group and just save the IDs of its children in very path node. But how shall I dynamically give a unique ID to the pathnodes? 4. I really need something like "hidden" attributes, which the user can't change. And attributes which aren't in the (editable) "Node Specific" list won't get saved. 5. "addArray" isn't supported. |
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Yes, plugins are only intended to extend the 3d objects and similar, but something like a tool plugin would be an idea. You could save references to other objects by using their ids or names, just an idea. |
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