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forum topic indicator Using IrrEdit with a custom tiled Terrain Node
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Varholl
Guest
Quote
2007-07-18 17:28:01

Hi everyone.. i have a doubt.. i want to use irredit.. but in my game i must use a tiled Terrain (i'm using a custom TerrainNode made by Arras in irrlicht forums)

My doubt is.. if a select a heightmap... set the scale to be equal big as my tiled terrain.. i could use irredit to put objects in any coordinates.. right??

Obviously.. i would have to program the logic for setting the nodes in the right place in my game..

Thanks in advance!

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niko
Moderator
Quote
2007-07-20 05:52:32

Hm, what is the question now? Yes, you can use irrEdit to do all this. You can even display and edit Arras' scene node in irrEdit by putting it into a plugin.

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Varholl
Guest
Quote
2007-07-24 15:09:47

Hi niko, thanks for your answer!

How can i create this kind of plugin? is there a tutorial to do this??

thanks!!

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niko
Moderator
Quote
2007-07-25 10:59:55

There is example source code for two plugins in the plugin directory of irrEdit, hope this helps. Maybe I'm also going to create a tutorial, if needed.

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Varholl
Guest
Quote
2007-07-25 15:27:50

It will be great if you could make a tutorial for this... anyway i will check those plug ins and see if i can make my own one.

Thanks a lot Niko!


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