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CopperCube 4.0.3 released

niko
Moderator
Quote
2013-03-19 06:00:38

You could use the collision behavior and set the UseInclination flag to true. Like in the car example which comes with CopperCube. Try it out and see if this is what you need.


karmacomposer
Registered User
Quote
2013-03-20 01:18:54

OK. I looked at the car example (did not know that was there). Physics seem to not be there - will there be physics in future versions?

I will need much more advanced simulation (literally behind the wheel and the car needs to drive like a car drives. Is road generation in the que for future versions?

Mike


niko
Moderator
Quote
2013-03-20 06:43:47

Rigid body Physics: Could be, maybe.
Road generation: Probably not, this is much to specialized, you would have to do this yourself.


s1mon
Registered User
Quote
2013-03-20 16:14:53

Hi!
Add transparency to the event object.


cyril
Registered User
Quote
2013-03-26 23:23:15

Hi,
Please add for the next version :
When collid with another object make something...
Not having this is very limiting for good games.
Thanks!


niko
Moderator
Quote
2013-03-27 08:41:46

Hm, can't you use the "on proxyimity do something" behavior for this?


cyril
Registered User
Quote
2013-03-27 09:49:23

No, no, I can't.
I think it's really to be implemented.
All serious engines can do that.
See this thread:
http://www.ambiera.com/forum.php...


niko
Moderator
Quote
2013-03-27 10:15:53

Ah, yes, that's already on my list :)


cyril
Registered User
Quote
2013-03-27 10:22:39

Incredible!
This is the thing I wait most
Thanks


cyril
Registered User
Quote
2013-03-27 18:18:36

Another thing. About particles:
It's impossible to put a direction to 0.
When I try Direction : 0,0,0 :it put always a number. (0.03)
Direction 0 with infinte Life Time means the ability of grass or vegetation !

Please, implement it if possible!


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