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forum topic indicator How to join (link) a suitcase to an animated actor?
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nobby
Registered User
Quote
2012-07-22 18:14:18

Hi all

I have an amimated human model in MD2, FBX, and X format.
Now I want to join a suitcase to one hand of the model.
The suitcase should follow the movment of the actor's hand.

I assume this is only possible with the X model.

Is it possible - and if yes how - to merge 2 ore more 3D models?

Any hint is welcome.

Thx, Nobby

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niko
Moderator
Quote
2012-07-22 21:46:10

Hi,

within the editor, this isn't possible. But Irrlicht has an API to attach scene nodes to certain joints of .MS3D and .X files. That's what you are looking for.

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nobby
Registered User
Quote
2012-07-25 01:17:03

Nico thank you.

Do you know what name this API call has?

Nobby

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niko
Moderator
Quote
2012-07-25 09:50:17

Yes, use
irr::scene::IAnimatedMeshSceneNode::getJointNode("yourJointName")

to get a scene node representing the joint, and then simply add your scene node as child to that joint.

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nobby
Registered User
Quote
2012-08-02 07:29:25

Thanks Nico


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