Ambiera ForumDiscussions, Help and Support. |
|
|
|||||
|
Hi, when we ewport a scene who use duplicated object and we do a .irr export with "converting as irrmesh", one irrmesh was created by node of the scene. An idea for more little irrmesh package and more speed loading in Irrlicht is not create one irrmesh by node, but by mesh. This solution can be a good optimisation when we use duplicate mesh in the scene. ps : Sorry for my bad english. |
||||
|
Thanks! |
|