 cheese Registered User |
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| 2026-09-28 18:28:36 |
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okay so basicaly i need help with, when a scene nodes colider colides/touches/overlaps with an other scene nodes colider it does something(all this in js).
My situation is this, imagine im making a soccer game and i need that when the ball's colider touches the colider of the goal it becomes invisible/does something.
If sceneNode1 colides with sceneNode2 do something, is this posible to do in js?
If so, does it use any of the CopperCube JavaScript references, if so, how do i use it and wich one is it.
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 razier Guest |
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| 2026-09-29 03:35:49 |
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I don t know if is possible to be made using coppercube physics system, but if you can find way to manage colisions ing physics, you can use or sensors or raycasting to detect when one object touch another
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 cheese Registered User |
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| 2026-09-29 03:39:49 |
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how do i do raycasting
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 Razier Guest |
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| 2026-09-29 07:28:10 |
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In action shot You have The raycasting, when You shoot without use one node Like bullet, you are using raycasting system
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