Ambiera ForumDiscussions, Help and Support. |
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Hello everyone :-) when i finally real the manual after years, i found out that you can directly access the Player-Health of the AI-System with the global variable "(hash)Player1.health". Then i remembered, that in an old tutorial i heard, that you can unse "(hash)system.soundvolume" to change the global volume. What else is there in the hidden world of "hash"-Parameters that i didn't know about?? :-D Is there a complete list of parameters, that you can access with the "hash"-Variables?? Thanks so much! :-) (Edit: The Forum wont let me use the hash-sign, so i wrote "hash" instead :-D ) |
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You can alter movement speed of charactor with Game actor with behaviour 'hash' movement speed |
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The docs have a list of system hash variables also. |
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Is this the list (Special Variables)? https://www.ambiera.com/coppercube/doc/cnt_actions.html It is what i was looking for - but its less parameters then i hoped for |
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wrote: Is this the list (Special Variables)? https://www.ambiera.com/coppercube/doc/cnt_actions.html It is what i was looking for - but its less parameters then i hoped for yeah, there are only a dozen or so. I'd of thougth there were more also. Not having access to all the behavior properties makes it very limited in what you can do without scripting something yourself. Still, it would be possbile for someone with the source code to add some extra functions and expose them all to the ide. I could easily do this but I don't have the source code version...hint..hint |
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i just saw the patch by robo25 that makes much more parameters acessible (via global variables, not hash-parameters) that looks like a gamechanger :-) https://robo25.itch.io/coppercube-apis-version-2 |
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Yes, thanks 'drnibbert' - I added into my own compiled binary these extra settings you can adjust for the FPS Camera: FPS CONTROLLER Camera.rotationspeed = 0-500; use the 'Set or Change a Variable' and the name of the camera Camera.jumpspeed = 0-10; use the 'Set or Change a Variable' and the name of the camera Camera.canfly = true/false; use the 'Set or Change a Variable' and the name of the camera Camera.bobspeed = 0-2; use the 'Set or Change a Variable' and the name of the camera (off by default) Camera.bobUp = 0-2; use the 'Set or Change a Variable' and the name of the camera Camera.bobSide = 0-2; use the 'Set or Change a Variable' and the name of the camera |
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