ambiera logo

Ambiera Forum

Discussions, Help and Support.

folder icon Ambiera Forum > CopperCube > CopperCube Open discussion
forum topic indicator Is DX11 coming to coppercube?
person icon
dosgamer6601
Registered User
Quote
2026-01-10 18:28:39

I remember back in i think 2020 or 2021 there was talk on the coppercube forum of dx11 coming to coppercube. does anyone know if this is still happening?

person icon
guest_Sam
Guest
Quote
2026-01-11 11:20:11

I recall Niko had maybe a dev version he spoke of ( maybe it was on the old roadmap) im guessing the problem might be compatibility ( with current Cc projects). We will take Coppercube2 if thats what it takes lol . But for people with projects far along this would be a problem.
Android is depreciated now in the last update.
I'd like Vulcan renderer or at least an opengl update myself. Vulcan supposed to have less cpu overhead and it seems most cc users are on laptops or lower end hardware.

I think even the last version of iirlicht only supports dx9.
And gl 1.2 through 4.

Niko doesnt respond that often. But perhaps you will get lucky.


Sam.

person icon
okeoke
Registered User
Quote
2026-01-12 14:46:09

Changelog still mention it:

Modern D3D 11 based renderer preview (in closed alpha)
Internally, CopperCube now has an additional D3D 11 renderer with support for more modern 3D features.
It is not public yet, buggy, and still early alpha but will be enabled for public use in an update in the near future.


https://www.ambiera.com/coppercu...

But as mentioned above it is still dx9.

person icon
guest_Sam
Guest
Quote
2026-01-13 00:48:18

Thanks Oke, thats what I was remembering. Hah



Sam.

person icon
guest_Robbo
Guest
Quote
2026-01-14 09:45:33

Funny you mention this as Ive been looking into this the last few weeks....making some progress (its a BIG job).

Niko mentioned this supposed DX11 update back in July 2018 its seems....come on Niko - maybe its time you finish this ?

I have the DX9 / DX11 code from 'Granyte' that was done back in 2012. Its the closest match to old 1.5 CC although its using Irrlicht 1.8...

I found over 3,000 differences but now got it down to much lower number....you want a race to see who finishes first Niko ??

person icon
guest_Robbo
Guest
Quote
2026-02-18 00:34:02

I have the compiler down to the very last step of the dreaded LINKER errors - errors that the compiler knows about yet will not tell you for some silly reason....you have to work it all out yourself...

LINKER errors are ones where a function call is made yet cannot find that function OR the function format is not the same. It wont bother to tell you the names of the function calls it cannot match up though - thats Visual Studio for you...for now at least DX9 is working to a level Im ok with....see if I can bother finishing this DX11 compile...

person icon
Monks
Guest
Quote
2026-02-18 12:29:44

Hey Robbo, i think it's very impressive looking at what you are doing so far even with DX9, and now also working on DX11, it's been a while since you posted updates though, anything new? emoji icon_smile

person icon
guest_Robbo
Guest
Quote
2026-03-07 03:05:00

Yes, some new API's for more performant terrain collision detection and better lighting for Billboards, Partciles and Alpha for skyDome....within next few days should have a video out...

person icon
Monks
Guest
Quote
2026-03-07 08:18:39

Great!!!
I cant wait to check them out

person icon
guest_Robbo
Guest
Quote
2026-03-08 11:08:29

test only

embedded external image
🔎︎


person icon
guest_Robbo
Guest
Quote
2026-03-08 11:21:47

I alwaya forget how to embed images and the info on the right is wrong.

https://freeimage.host/i/qIw90AX

person icon
guest_Robbo
Guest
Quote
2026-03-08 11:23:47

<img src="https://freeimage.host/i/qIw90AX">

person icon
guest_guest
Guest
Quote
2026-03-08 11:27:30

seriously...

embedded external image
🔎︎


person icon
guest_Robbo
Guest
Quote
2026-03-08 11:35:37

last try before I give up

embedded external image
🔎︎


person icon
luposian
Registered User
Quote
2026-03-10 07:05:42

guest_Robbo wrote:
last try before I give up

embedded external image
🔎︎



Interesting that the link works, input manually into a browser, but won't work here? Hmm...

https://freeimage.host/i/qIw90AX <--- Proper

Ok, figured it out... the https link is an image reference (URL) not a direct image (like a .jpg, .png, etc.), so you don't/can't use the [img] frames. You SEE the image when you GO there, but it's not a separate, actual image file you're accessing. Kinda hard to explain, but.. I'm right. Just trust me. :-D


Create reply:










 

  

Possible Codes


Feature Code
Link [url] www.example.com [/url]
Bold [b]bold text[/b]
Image [img]http://www.example.com/image.jpg[/img]
Quote [quote]quoted text[/quote]
Code [code]source code[/code]

Emoticons


icon_holyicon_cryicon_devilicon_lookicon_grinicon_kissicon_monkeyicon_hmpf
icon_sadicon_happyicon_smileicon_uhicon_blink   






Copyright© Ambiera e.U. all rights reserved.
Contact | Imprint | Products | Privacy Policy | Terms and Conditions |