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forum topic indicator Car ccontroller with momentum
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veganpete.
Registered User
Quote
2025-10-07 14:18:28

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Making an ultra-low-poly vehicles.
All models are <5kb each with one material!

I've managed to make over 70 vehicles so far = 6mb (total) filesize for the entire asset-pack! (70 meshes and textures).

Also tanks, trucks, machinery, trains, aircraft.
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Don't expect too much detail - they're just basic vehicle shapes with 360-degree photo textures (ideal for micro-machines style game).

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gamingartcraft
Registered User
Quote
2025-10-07 16:47:23

Can you make truck with trailer and seperate the wheels from the main truck. With 6 wheels attach to the truck and 4 wheels attach the the trailer.

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guest_coa
Guest
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2025-10-07 17:28:51

very nice cars models!

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VP
Guest
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2025-10-07 18:41:39

thanks @coa! It's good fun - using sketchup to draw cut-lines in 2D, then extrude (explode) to 3D and manually re-texture the new faces using a single material.

@gamingartcraft of course! Happy to help.
Can you post an image of the truck you would like please? It takes about an hour to do 1 model so I'll be able to upload it quite quickly for you.

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gamingartcraft
Registered User
Quote
2025-10-07 20:28:00

https://www.britannica.com/techn...

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VP
Guest
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2025-10-07 21:11:29

Got it - thanks. I'll start it now and post a link here for you soon.

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VP
Guest
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2025-10-07 22:52:00

Here you go, an ultra low poly truck cab and trailer (obj+png) files. I've included the cab and trailer meshes, textures and skp (sketchup) files so you can edit them. I hope the link works, let me know if not....


https://pastelink.net/r9oa93uf


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gamingartcraft
Registered User
Quote
2025-10-08 01:46:04

Thanks!!!

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VP
Guest
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2025-10-08 16:27:35

You're welcome! :)

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andgameplay
Registered User
Quote
2025-10-10 19:11:13

Hi VP, I'm happy see you here!

You have excelent ideas and help a lot us in all development!

thanks for everything!

Nice low poly cars!

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VP
Guest
Quote
2025-10-16 08:36:51

Thank you andgameplay I've made 50 cars so far, all very low-poly but look fairly OK in my game. They're just so the city doesn't look too empty. I've done the same with low-poly building and shop-fronts just to give a bit of variety.


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