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The harddrive 'bounced' across the floor, hopefully it's just a simple case of taking it apart and resetting the platter/head position. |
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Alright, not so badly damaged I guess |
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Hi man, is fixing the hard drive giving you problems? |
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I've not had a chance to try yet maybe another day or two. Long story. I will fix it asap and upload the plugin. keep checking here for a link. |
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Pretty sure it will take less than 2 minutes to fix. |
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Alright vp, I will Thanks in advance |
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No go with the harddrive I'm afraid. It's trashed :( |
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Oh, thats unfortunate, i'm extremely sorry for your loss Thank you for your previous help anyways |
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*pico-torrent |
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Hi vp, I tried and I saw the file tk download bit but when I pressed download there were page redirects without me getting the file, I didn't find the pico torrent so i used different torrent |
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Okay, so i've managed to get the addon but in exporting, i see all fbx versions from 2009 to current but no fbx2015, i.e. they jumped from 2014 to 2016 |
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export from blender as 2014, should work fine in coppercube. |
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Wow, i dont get it, it the animation does not play in coppercube, i'm i doing something wrong |
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Which animations don't work?> The files I sent you don't work.. or animations you made and exported yourself don't work? To get your own animations working - after you've done the cell-fracture and rigid body active/passive assignments... 1) in blender, select: "Object>Rigid Body>Bake to Keyframes" then, 2) in better fbx exporter, select 2014.fbx (binary), include animations (not vertex animation). |
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Animations I made and exported don't work but when I re import yours and re export using the adddon, it works Meanwhile I bake the animation to keyframes |
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