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vp
Guest
Quote
2025-07-18 18:44:08

Here's a 3.2 blend file with all 44 animations.

https://pastelink.net/fm7ab5pk

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guest_Des
Guest
Quote
2025-07-18 18:55:40

I'm not seeing any animations in the above fileemoji icon_lookemoji icon_look

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VP
Guest
Quote
2025-07-18 19:44:08

Oh, strange - have you tried opening in Blender v3.2 and press space to play all 4 anims? Should be 250 frames of animation there...

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VP
Guest
Quote
2025-07-18 19:46:20

Oh, hang on - I wonder if you need to first enable the cell fracture plugin for it to work? Click edit in Blender and type "cell fracture" click install/enable...

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guest_Des
Guest
Quote
2025-07-18 20:51:02

OK, let me try out,

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guest_Des
Guest
Quote
2025-07-18 21:12:05

i really don't know what is going on but it my cell fracture addon is enabled yet no animations playemoji icon_sademoji icon_cryemoji icon_cry

person icon
VP
Guest
Quote
2025-07-18 22:48:08

Oh.... are the 4 models there, stood on a floor/plane when you open the blend file?

If so, when you press play/space - does the animation bar move at all?

If you slide the bar manually, does it show animated frames at all?

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guest_Des
Guest
Quote
2025-07-19 00:13:43

Yeah, the 4 models are there on the plane but when I press play, the animation bar doesn't move and also when I slide the bar, no animation plays

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VP
Guest
Quote
2025-07-19 11:01:46

OK, let me export them as fbx for you to try to import into blender.

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vp
Guest
Quote
2025-07-19 11:25:34

Hmm... when I export as fbx, there's no animation on import. I remember always using a plugin called "better fbx exporter" but I don't want to buy it again as I never use blender any more. You may be able to find a free copy somewhere and make the shatter animation in blender, then export to fbx with "better fbx exporter" I'm fairly sure it will work in copperccube then.

If you follow the cell-fracture tutorial, basically just 3 steps:
1) select your model and click "quick effect>cell fracture", click "OK"
2) apply "rigid body>active" to your character
3) apply "rigid body>passive" to the floor.

Then use "better fbx exporter" (paid blender plugin) to bake the animation and select "export as 2015 filmbox (fbx)".

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VP
Guest
Quote
2025-07-19 11:26:39

https://dai.ly/x9n7udc

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guest_Des
Guest
Quote
2025-07-19 14:42:41

I kinda figured out in blender only with baked keyframes but not yet in coppercube https://drive.google.com/file/d/...

And here's the link to the free better fbx exporter but it is not really working for me, please check if you have the chance, whether it works for you

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guest_Des
Guest
Quote
2025-07-19 14:47:51

https://drive.google.com/file/d/...

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VP
Guest
Quote
2025-07-19 19:53:33

That plugin doesn't work for me, it freezes blender. I'll check my harddrive and see if I have the old version - pretty sure I do but I'll have to search to find it. Sorry this is taking a while and not going as smoothly as hoped. We'll get there eventually.

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guest_Des
Guest
Quote
2025-07-19 20:35:51

Ok,VP, I'm fortunate that you are still willing to help, if we get through with this, i will surely credit you in my game


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