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folder icon Ambiera Forum > CopperCube > Announcements and Showcase
forum topic indicator Battle Royale Game
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Naiko-Teki
Guest
Quote
2025-05-07 09:03:10

I've been working on this game for like a week now but i'm not taking it too seriously and it was supposed to be a demo of the game i had planned (originally planned in Unity) but i thought it looks pretty cool and original, i thought CopperCube would be good for a demo and might help get the idea of the game cuz of the limitations but after using it for a while, i realized it capable of much more than just a demo and started polishing this game slowly, i'm currently 14 but kinda 13 cuz of ADHD, and i would love if someone would like to collaborate with me on this project and help me make this game more better.

Things under developement:

- Multiplayer Support
- Clothes and Gun skins for players
- Android support

i'm using linux mint xfce and having a hard time setting the game up for Android

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Naiko-Teki
Guest
Quote
2025-05-07 11:00:00

Here are some screenshots of the game (its ugly, yet):

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I would love recomendations on the game (plz).

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swordmaster
Guest
Quote
2025-05-07 23:52:07

Good project, but I recomend coppercube more to single player projects and if you don t know how to program in javascript, create simple projects.
Don t think the graphics is bad, is good for one prototype model.
Multiplayer in coppercube is complicate, In unity with photon the multiplayer is more easy.
About skin recomend create more than one textures for the caracters in program like blender and change the textures by actions in coppercube, this is more easy way I know to make skins for characters in coppercube.
good lucky with your project

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einar
Registered User
Quote
2025-05-08 17:05:38

game looks good imo

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guest_Coppercraf
Guest
Quote
2025-05-09 08:45:16

Naiko-Teki wrote:
I've been working on this game for like a week now but i'm not taking it too seriously and it was supposed to be a demo of the game i had planned (originally planned in Unity) but i thought it looks pretty cool and original, i thought CopperCube would be good for a demo and might help get the idea of the game cuz of the limitations but after using it for a while, i realized it capable of much more than just a demo and started polishing this game slowly, i'm currently 14 but kinda 13 cuz of ADHD, and i would love if someone would like to collaborate with me on this project and help me make this game more better.

Things under developement:

- Multiplayer Support
- Clothes and Gun skins for players
- Android support

i'm using linux mint xfce and having a hard time setting the game up for Android


You could use Node.js and express, i use it and it works very good. Maybe if i made some changes to my script i could publish the code. But i would reccomend watching some videos about networking, to understand some things about multiplayer. But your Project is very good!

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Naiko-Teki
Guest
Quote
2025-05-09 13:19:10

swordmaster wrote:
Good project, but I recomend coppercube more to single player projects and if you don t know how to program in javascript, create simple projects.
Don t think the graphics is bad, is good for one prototype model.
Multiplayer in coppercube is complicate, In unity with photon the multiplayer is more easy.
About skin recomend create more than one textures for the caracters in program like blender and change the textures by actions in coppercube, this is more easy way I know to make skins for characters in coppercube.
good lucky with your project


Thanks for your response swordmaster and yeah i did feel like i need to keep this game single player i have done some more work on it and polished it, but i think i'm going to keep this as a demo for now and start working in Unity Game Engine

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Naiko-Teki
Guest
Quote
2025-05-09 15:21:25

Announcement


New things added to the demo:

- Parallax camera effect for the lobby which enhances the overall experience

- Added a vault ui to access inventory to change clothing

- Removed grass in the world (enhances experience)

- Added one building and a lake in the map

- Added different damage for pistol (10) and shotgun (50)

Planning to add:

- Better enemy AI

- More guns

- More functions (eg. Jump, Scope, etc.)

- A better main map and/or perlin noise maps

I hope this demo would be a good guide for my main game which i'll design in Unity and will help the game to succeed.


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