 tsunasan Registered User |
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2025-03-21 12:50:05 |
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Hello. During character animation, the pivot moves. How do I fix the character's pivot?
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 guest_guest Guest |
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2025-03-21 20:27:23 |
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@tsunasan
I guess you are facing a moving root bone problem which can be corrected in blender:
import your animated model into blender, select the root bone in pose mode and delete its animation (keyframes) in blender's action editor, alternatively you can give the root bone a transform limit bone constraint, root bone is often named spine or hips
finally export/import the animated model back to CopperCube (fbx format works for me)
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