 sam_grady Registered User |
Quote
|
2024-11-30 17:36:08 |
|
I’ve finished my shader for CopperCube that simulates old-school renders. Specifically, it allows you to adjust the rendering scaling to create the effect of rendering on a small screen, adds checkerboard dithering, and, of course, lets you tweak the color depth to fit a limited display palette.
P.S.
Niko, this isn’t reverse engineering - the shader effects are stored in the executable file like regular code, so they can be easily edited even in a simple text editor. The modification was made on version 6.3
https://www.youtube.com/watch?v=...
|
 sam_grady Registered User |
Quote
|
2024-11-30 20:54:12 |
|
Niko, I really hope this doesn’t violate the licensing agreement. This modification is used personally by me and isn't distributed beyond my computer. But if it does violate the agreement, I’ll have no problem removing everything.
|
 Sonicfangirl2012 Guest |
Quote
|
2024-12-05 11:16:04 |
|
Insane bruv, i don't think niko would get mad at this cuz he himself added a tool that allows using custom exe binaries during average test if a scene so i think ur good
|
 Sonicfangirl2012 Guest |
Quote
|
2024-12-05 11:17:17 |
|
Texting on me phone so hard lmao
|