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Hi shadynl, the endings in the game, are they actually videos played in'- game? |
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Hi Monks, yes they are. To make them play fluid and without glitching i did the following: When you die, first the screen fades out. Then on action when the fade is completed: delete literally everything except the 2D overlays folder. Then do 1 second later: play the video on a 2D overlay. If you look closely the last video is stuttering, that is only because i did reset the scene 3 times to make this YouTube video. When the game is finalized there will be no reset button, the only option then is to reload the game in the webbrowser. So videos will not stutter for sure:) Im gonna work on the videos this evening so stay tuned for more:) |
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Recently my game got so big it went slightly over 500MB and i experienced timeouts, And stuttering every now and then. The only way to add more stuff was to do it with video, so that seemed like the best option to go with instead of making all seperate death endings by hand. I got lucky tough! There where a lot of 4k and 2k res textures that i have adjusted to 1024 size. This saved me almost 100MB! So i could all do it manually. but now i got the videos to play fluid i might stick with it. :) After a ‘death’ video ends i want to make the credits screen with some music and that would make the circle nicely round i think. Im trying to finish everything this month or the next… The game runs much smoother at the moment and im also adding back the spider for sure;) |
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You can test the videos yourself at this moment. You can skip the main, death and poison timers by pressing the ‘k’ on the keyboard:p That is only untill i take that function out. It was just for testing ofcourse:) |
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That's impressive, good job :) |
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New ending video added. If the player activates the fire alarm the sprinklers will turn on and fill the diner with water. Death is innevitable. This is the penalty for pressing the fire alarm when there is no emergency:) Im planning to add some kind of warning before the player is clicking in his or her curiosity. this also counts for the snake. https://youtu.be/8WXztmleDeg |
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I might as well use the video's to create a main menu :) https://youtu.be/Tgxb-yIG2cE It is basic for now, but i absolutely love the way it looks. I have already put the new file online so anyone can test himself. |
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Minor update to the game start screen: -Replaced the video and improved the loop, the overlap is now minimal. -Added Sound -Changed the mousepointer to a devils trident. -Highlighted the options when you scroll over them -Added a short video after you press the start button other: -The bloody overlay is now blinking after you have been revived by Diablo. -replaced the Video that plays on the TV after you press the remote button. The video is now a commercial for Diablo Energy drink. -Minor other improvements. To be continued... https://youtu.be/XS_jRYz2Cbo |
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*New update* -Added posters of missing persons on the outside wall of the diner. -added various license plates and a bumper from a Pontiac Catalina as decoration ( not sure if this will stay) The bumper has a Diablo 666 license plate and blinking headlights. -renewed all barseats and added an embroidered texture letter 'D' on each seat. -added a functional tissue dispenser including sounds, you can grab as many tissues as needed, i have placed an extra counter. The tissue dispenser adds an extra puzzle layer to the game: As some of you might know the numbers you need to unlock the first safe with are written on the diner tables. I have now covered up every table and the player wont notice these numbers right away anymore. for some of the tables you need a tissue so you can clean the table and spot the numbers and letters. for other tables you have to slide an object, or for the pizza, simply open the pizzbox. -table 1: Remove the coffee stain with a tissue -table 2: open the pizzabox so the receipt is lifted and you will notice the number and letter (i really love this one, it fits perfectly, i did not want every table to have the exact same 'stain'.) -Table 3: Slide the Hamburger menu and notice the letter and number under the tray. -Table 4: Slide the Sandwich sub -Table 5: Clean the Red soda and cups with a tissue -Table 6: slide the newspaper over to the left. -Table 7: slide apart the plate with sausages and eggs. -Table 8: clean the milkshake stain with a tissue. -changed the commercial playing on the tv after pressing the remote control. -changed the effect after drinking a 'diablo energy drink' -various other improvements to be continued... https://youtu.be/AnRkVDWteS4 |
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Decorative changes. In my recent video i have showed a bumper from a Pontiac Catalina mounted to the entrance of the diner. I didnt like it very much so i took it out and replaced it with a gorgeous model of a Cadillac-El-Dorado. See... i had this vision but the first attempt just didnt really worked out so i have made much it better. If you look up pictures on the internet you can find actual diners that have complete cars inside them, or like i did some parts. -I cut the front and rear bumpers from the car. -The rear bumper is mounted to the entrance of the diner, it has blinking lights and a devil's tail. -the front bumper is hanging with chains onto the ceiling, i have added horns and blinking lights. -Added the 666 license plates to both parts All of this is just decorative, but it fills up empty spots in the diner realy nice i think. by adding horns, a license plate and a tail it is also a bit more 'personalized' if you get what i mean by that. -I have changed the way the bathroom doors work. You will now only need to use the key once on every door to unlock it. (the door was locked before every time you closed it, that made no sense:) -changed the 'loading' image to be continued... https://youtu.be/lzU4Z2CP144 |
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Working on a bossfight... I have changed the spider from the basement to something else.. this is just a testing phase, but i like it so far. https://youtu.be/UbApJK1-LgU |
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-Added a cool graffiti mural to the diner building. -Changed the intro upon entering the basement to introduce the alligator and make the player freak out on what to do:) https://youtu.be/XLr_4JW4AqM |
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Minor update on the alligator. -After the intro the alligator will start growling when the player gets to close. -The alligator will return to idle swimming state when you leave him alone. (This is the same mechanic i have used for the snake at the beginning part of the game.) -Also changed the rotation and position of the alligator a bit closer to the entrance of the basement. to be continued... https://youtu.be/SKWrjZg-rJ0 |
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I have been testing various scenarios for the final section of the escaperoom ( a rat, a worm, an alligator etc etc) but this latest test got me thinking.... I might add some type of puzzle involving lasers. (Remember, it is still a work in progress so nothing is final still) I do like these results wih the laser tough. You can see parts of the laser beam because of the green fog that is rising (atleast that is the illusion) In reality it is a transparent and reflective Plane:P p.s. ( this scene is created seperatly. once i like it i will import it to the full game.) to be continued! https://youtu.be/FX-FoKCl6gc |
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-Added a small access panel where you can disable the laser grid after entering the correct code. The panel shows a short video with subtitles where Mr. Diablo gives you a riddle to solve. This first puzzle is easy, i might add another one:P to be continued... https://youtu.be/QDBCva0hJ5g Three sisters, identical in a row, they represent evil, as many folks know. Together they make a devilish sum. What number have i become? |
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