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guest_Guest
Guest
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2024-11-28 03:11:42

Hello

Im making a survival game and there is a ranged enemy that deals damage to the player with a projectile. However even if the player dodges the projectile and it hits a wall or something the player will still take damage. I cannot seem to find a fix to this problem is there any work around or plugin I can use?

Thanks

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hadoken
Registered User
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2024-11-28 08:53:14

@guest_Guest

Does the shooting enemy node have a "Game Actor with Health" behavior applied? If that is not the case, projectiles will pass through and not collide with walls. Maybe that could fix the problem.


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