Ambiera ForumDiscussions, Help and Support. |
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Numerous improvements in my latest video including terrain overlays for weather and other uses: From: https://ibb.co/Xk9GsgM To: https://ibb.co/Jc0XqGc See my latest video on this: https://youtu.be/l0brIbvjSUo |
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Here are the viewable images: FROM TO |
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FYI - this video shows numerous improvements: - Dynamic lightmaps - Grass angle/height auto fix - Fixed adjustable transparency material - Terrain texture layering Just the first one alone would have this forum years ago jump for joy....and now its like 'who cares' by the sounds of it... how things change... |
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Total respect Sir. Please continue your amazing work! Your talent is beyond and is seriously underrated. You are presenting possibilities of this great engine in ways no one else seems to present at your level and imagination. Again do not be swayed by those that are intimidated by your talent and knowledge you have to share...if that maybe the case? This comment is in No way disrespect to ALL other incredible Great Programmers who have given to this community. You all deserve duel respect in my opinion! :) To all, please continue to share your great talents with us all. We need you! Cheers! Fantastic job again! ![]() |
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Please don't be disheartened; this is great work Robbo, definitely something to rave about. Always admired your tenacity and methodical approach to coppercube, especially in regards to pushing the boundary of its rendering capabilities. |
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I very much appreciate your work on this! Dynamic lightmaps not the least - that's really nice! Looking much forward to be able to test it when released :D |
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Thanks guest, vp and blackwater - appreciate the positive response. I have added the new API's into a free download file on itchio if you want to test it out: https://robo25.itch.io/coppercube-new-apis |
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