Ambiera ForumDiscussions, Help and Support. |
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Just wanted to let you guys know that FLYBORN created by @Saman aka @smnMhmdy has been published on the Google Play store under my account. You can download and try the game from here:- https://play.google.com/store/ap... I will also probably be going to update the Android Source code and will add more features to it, shortly. Including various things that will ease out Android development with CopperCube. |
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Looks good |
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I tested in my Samsung smartphone and runs perfectly! Great game, simple, clean, fast, addictive! I never tried make games for android, it's a good idea! |
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Thanks, it performs fairly well on my Device too. Saman is good in creating games like this. Games with solid plain colors look beautiful as well. I was testing the ad integration and so far I can load the sample ad, but I am thinking of making an API command to make it easier for users to have their ads in there, but they still have to publish the game using Android Studio to change their admob key and to push the app as Android Bundle and to have it update with the latest Android API. |
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We really need your help with this to save the play console account and update the applications. Everything that you mentioned would be very useful because according to the previous lessons it was not possible to do this. !!!Please urgently!!! |
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What help do you need? I will try to help you out. |
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Well, for some time after I published my applications, I haven’t updated them for a long time and I tried to do this using android studio and the studio version of copper cube and 31 api and newer ones have not yet succumbed to even emulation/ Like this https://www.youtube.com/watch?v=T7RgMAZ-fkE&ab_channel=GlitchedVelocity |
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You probably got a notification to update your app's API before the deadline, I also got a similar notification in my Google Play Console to update the FLYBORN app by August 31. So you probably need to make sure that your apps are targeting the latest Android Version with 1-year duration. You can update the target API Level of your app to the latest version and upload them again as new apps if you are not able to update the app with an older API. You can DM me in my Discord server to communicate in real time. |
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I played flyborn I like it |
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Thanks @serge, Saman is really good at developing games with a good art style. You should also try his new game "Tamaweb", which is a pet game runs in the browser, not created with CC though. |
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FLYBORN 0.4 UPDATE Just updated the game with a few features and some bug fixes for the Android platform. Hard Mode Toggle Added a toggle to toggle hard mode on and off, playing with hard mode off allows you to leave your finger or thumb off the screen and the player will not go back to center on leaving the touch, thus allow you to easily trigger the powerups and ease the gameplay a bit, as compared to hard mode. Admob Ads Integrated Admob Ads in the application that shows up after the player dies a few times in the game. Google Play Achievements Added 4 New achievements that you can unlock and earn XP for your Google Play Games account. Chicken - Unlocks when you play the game with hard mode turned OFF. Eagle - Unlocks when you score 50+ points in the game. Phoenix - Unlocks when you score 100+ points in the game. G.O.A.T - Unlocks when you score 500+ points in the game. Google Play Leaderboard Added Google Play games leaderboard for the player ranking based on the high score. To make the game a bit challenging so that you can check if you can defeat the score of other players. Trail Color Player trail colors change if you break your own local high score during gameplay to quickly visually give you an idea that you have beaten yourself in the game. Bug Fixes Fixed a few bugs here and there in the Android source, for example in previous versions, sounds were playing whenever you minimized and got back to the game, it is fixed now, and sound only plays when it is necessary. New UI Icons have been added to open Achievement and Leaderboards. An overlay as a button has been used to change the hard_mode option. Please give the update a try and checkout the new features that have been added, as these features are still experimental and I am incorporating them in the Android source, your feedback will help me improve it. Hope you like it ![]() |
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I will download again and play! |
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I haven't try the new version yet |
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Great work! How can we get this? Is it going to be implemented in the future version of CopperCube by default? Here are few things I would like to see in android update. Vibration-support, for haptic feedback in games. Push Notifications, I would like to notify my users if there is a new update or simply if a task is completed in game, or if there has been new activity or event in game. In-App purchases, it's great to have ads in game but it will be really helpful if we allow the players to get rid of Ads by creating a purchase package for them. Reward-Ads, I am not sure if you created this already or not but I would like to have rewarded ads so that player can watch an add to get acces to in game content. Multiplayer support atleast for 1v1, multiplayer support is a must I think. A very few people would like to create single player games. Multiplayer games are more sucessful where you can compete with real person instead of an AI. Global leaderboard is really something that I wanted for a long time, but can we create a custom in-game leaderboard out of it? I personally don't prefer Google's leaderboard. Keyboard input with emoji support, along with a chat system or shoutbox. Splash-Screen, Instead of that annoying loading logo, can't we have a splash screen that will show up while the game is loading? I mean i tried the above game but hated the fact that there is this loading screen and then we have to see the CC logo and other logo as splash screen, it kind of ruins the very first impression of the game. That's all I wanted to request for now, I hope that you will consider them, I am also willing to pay you for some of these features if that helps :) Thank You!! |
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Thanks for the suggestions @Guru, a lot of features that you requested are already in my TO-DO list, and some of them have been implemented, but I can't guarantee that all of them will end up being implemented. Thanks, @andgameplay and @serge for trying out the update. Hope you liked it. Some updates that I made. -Loading Dialog has been replaced with a splash screen and a progress bar. - Updated the sound playback issues that were occurring in a lot of places. For example, sounds were playing even when an AD is showing that won't happen anymore. It was happening in a lot of other places as well. - Updated the black blinking of the screen whenever closing the Leaderboards, Ads, or Achievements and all. Now it is very smooth and has no blinking, which increases the overall experience of the game. - Added Toast, whenever you start the game it will throw a toast message if your Google account is authenticated or not so that you can use achievements and leaderboard. These updates are only available to internal testers only for now. You guys can sign up for internal beta testing by sending me your email, and I will add you to the testers list. or use this link below to sign up as internal tester:- https://play.google.com/apps/int... It will be soon published to the public version, but I want to add a few more things before releasing a public update. |
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