 Alireza Guest |
Quote
|
2024-07-05 16:01:02 |
|
When I activate the inclination option in the collide when move behavior, when the object moves on inclined surfaces, the angle change is not smooth. How do I solve it?
|
 Guest Guest |
Quote
|
2024-07-06 00:18:02 |
|
Try what VP said here:
"In the "collide when moved", with inclination enabled, select "affected by gravity", set scene gravity to "7", set the yellow collision elipsiod to match your character models size and position it so that the base of the collision elipsioid matches the base of your model. If the elipsoid is the wrong size/shape/position -or if gravity is off- inclination will not work."
|
 Alireza Guest |
Quote
|
2024-07-07 01:39:20 |
|
Thank you
|
 Guest Guest |
Quote
|
2024-07-07 03:14:02 |
|
Welcome, bud.
|