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forum topic indicator PSX shader complete
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sam_grady
Registered User
Quote
2024-05-13 22:09:17

My PSX shader for CopperCube is complete, and if any of you want to try it out, here's the link for download (free as always):
https://samgrady.itch.io/copperc...

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serge
Registered User
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2024-05-13 22:51:39

Awesome

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al3d
Registered User
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2024-05-14 00:32:53

Wow I download it right now you are awesome sam

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al3d
Registered User
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2024-05-14 00:57:38

I tried it it's works perfectly. I'm going to use it a lot !

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SamGrady
Guest
Quote
2024-05-14 09:10:14

Today, after work, I'm going to add fog to the shader because I won't have much time yesterday.

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al3d
Registered User
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2024-05-14 18:42:08

Thks the fog can be good for a horror game like silent hill etc also I want to know if is it possible to adjust the distortion intensity?

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andgameplay
Registered User
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2024-05-15 14:17:13

Excellent! Thanks a lot!

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SamGrady
Guest
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2024-05-16 20:09:29

Last time I'm back home late so have no time for work on this shader.
I try to add fog this week.

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Guest
Guest
Quote
2024-05-18 04:24:10

Hmm... I think I will "remake" this shader...

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Guest
Guest
Quote
2024-05-18 04:25:42

Oops, I mean... "remaster" it emoji icon_smile

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Guest
Guest
Quote
2024-05-18 05:02:47

Post it on your Itch page, Sam, or I will be so emoji icon_sad... https://files.catbox.moe/5zn73i....

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Guest
Guest
Quote
2024-05-18 05:22:50

Jitter is not dither, btw...

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sam_grady
Registered User
Quote
2024-05-19 12:29:09

Guest, you're right about the naming of jittering and dithering. I forgot about that, so thanks.

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sam_grady
Registered User
Quote
2024-05-19 12:48:50

Fog added:
https://samgrady.itch.io/copperc...

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sam_grady
Registered User
Quote
2024-08-23 19:06:31

updated shader
embedded external image
🔎︎

https://samgrady.itch.io/copperc...
Today, I decided to return to the shader and made some changes. I added dithering with color depth and rewrote the fog; now the fog uses the fog settings from the scene.


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