Ambiera ForumDiscussions, Help and Support. |
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My PSX shader for CopperCube is complete, and if any of you want to try it out, here's the link for download (free as always): https://samgrady.itch.io/copperc... |
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Awesome |
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Wow I download it right now you are awesome sam |
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I tried it it's works perfectly. I'm going to use it a lot ! |
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Today, after work, I'm going to add fog to the shader because I won't have much time yesterday. |
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Thks the fog can be good for a horror game like silent hill etc also I want to know if is it possible to adjust the distortion intensity? |
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Excellent! Thanks a lot! |
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Last time I'm back home late so have no time for work on this shader. I try to add fog this week. |
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Hmm... I think I will "remake" this shader... |
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Oops, I mean... "remaster" it ![]() |
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Post it on your Itch page, Sam, or I will be so ![]() |
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Jitter is not dither, btw... |
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Guest, you're right about the naming of jittering and dithering. I forgot about that, so thanks. |
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Fog added: https://samgrady.itch.io/copperc... |
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updated shader https://samgrady.itch.io/copperc... Today, I decided to return to the shader and made some changes. I added dithering with color depth and rewrote the fog; now the fog uses the fog settings from the scene. |
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