Ambiera ForumDiscussions, Help and Support. |
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I have officialy quit working on Brickbox, it was a dream game of mine but the game is just way too compliated to be built in a engine like coppercube, i've asked on fourms about help but to no avail. Brickbox has officially ended on April 5th 2024 with over a year of progress. the website will be updated shortly: thebrickbox.netlify.app ---------------------------------------------------- questions about my next game: an infiniminer type game i guess. im trying to implement or find out how perlin noise works in coppercube. thanks to all who helped and supported the game. goodbye. |
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Damn forum, these guys always bring someone down, and ruin their dreams. I feel your pain bro. Press "F" to pay respects to BrickBox. The game we deserved but will never get. (PS: I only see you asking for help with multiplayer, and you got 2 working examples there, after that you stopped answering. Maybe, it's actually your fail, not anyone to blame?) |
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wrote: Damn forum, these guys always bring someone down, and ruin their dreams. I feel your pain bro. Press "F" to pay respects to BrickBox. The game we deserved but will never get. (PS: I only see you asking for help with multiplayer, and you got 2 working examples there, after that you stopped answering. Maybe, it's actually your fail, not anyone to blame?) For every BrickBox game that never sees the light... there is always Stage 1 and Stage 2 of my Luposian game which DOES exist and CAN be played! Made in CopperCube 6.6, no less! |
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wrote: Damn forum, these guys always bring someone down, and ruin their dreams. I feel your pain bro. Press "F" to pay respects to BrickBox. The game we deserved but will never get. (PS: I only see you asking for help with multiplayer, and you got 2 working examples there, after that you stopped answering. Maybe, it's actually your fail, not anyone to blame?) yeah, for someone like me, creating a game like Brickbox is like getting a ant to beat godzilla. thanks for the fun along the way. |
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but always remember, goodbye is just eybdoog backwards. and although Brickbox has been cancelled. your dreams will never be. |
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It's sad, for real... But that's why I love how o139 work, this guy not build dream game, this guy create basic and fun games from time to time and don't need to leave. So yeah, if you have some problems just move forward and create games! |
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the new website changes have been made. see it now here: thebrickbox.netlify.app it might not work right now. |
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SamGrady wrote: It's sad, for real... But that's why I love how o139 work, this guy not build dream game, this guy create basic and fun games from time to time and don't need to leave. So yeah, if you have some problems just move forward and create games! thanks man, im not giving up on game dev even though I get burnt out easily. its just hard for me to give up on a game I've dreamed about since i was a kid. thanks for the support. |
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dreamed about since i was a kid A dream is like a stairway, with each step representing a new project. Each project teaches you valuable lessons on how to create your dream game. Therefore, you may need to create ten or even a hundred games before you can bring your dream to life. o139 creates a multitude of diverse games. Once, I shared with him my dream of witnessing a grand project that amalgamates all his ideas into a unique world. Perhaps one day, he will embark on such a venture. For now, I admire his dedication to crafting game after game. I admire his ability to create games. Personally, I struggle to complete even a simple one due to my limited imagination. However, I believe that if you have an idea, you should pursue it and create it step by step. |
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thanks dude, im working on an infiniminer clone similar to Brickbox but it is more resource based. quitting for me was never an option before, i worked 8 hours a day but i could never be satisfied with my work. its hard to say goodbye to a game I dreamed of, but who knows, one day i could come back, re-embark on developing Brickbox. |
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I hope one day you achieve it, and we all get to experience this game. Anyway, take care and don't let anyone deter you - just follow your dreams. |
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Keep up with your project, believe in your dreams! The Coppercube engine is a good engine to make your game, study more the features and train with another small projects, good luck! |
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wrote: Keep up with your project, believe in your dreams! The Coppercube engine is a good engine to make your game, study more the features and train with another small projects, good luck! thanks! you can see my newest game here: [url]https://unpaidworkers.itch.io/cubicwars[/ur/] |
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thanks for saying such good thinks about me Samgrady i mostly do games that take short dev time i have a hard time dedicating my self to projects that take much time likewise i really admire your 3d models and games! |
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o139 thanks, maybe one day we can create something together, with your good ideas and my 3d modeling skills we can make some good game |
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