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forum topic indicator Tutorials (How To FPS)
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sixvivid
Registered User
Quote
2024-01-21 04:04:25

I have been planning a tutorial series to share my knowledge and advice especially for gun mechanics without coding

Any thoughts or requests to include? Does anybody want to see this?

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sixvivid
Registered User
Quote
2024-01-21 04:40:00

Here is a clip to shake a stick at!

https://www.youtube.com/watch?v=...

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sixvivid
Registered User
Quote
2024-01-21 05:22:03

A survival game is another one I could make a series on

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andgameplay
Registered User
Quote
2024-01-21 13:33:18

Good! This will be a great tutorial!

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sixvivid
Registered User
Quote
2024-01-21 23:32:19

Okay

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sixvivid
Registered User
Quote
2024-01-22 03:49:25

@andgameplay Is there anything you'd like to see how to do in particular?

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okeoke
Registered User
Quote
2024-01-22 12:51:53

sixvivid
It would be nice to have a tutorial on the following:
* how to make a shotgun with a random spread. And especially, how to implement a double barrel shotgun
* how to make something little bit more interesting than general auto/semi-auto, like grenade launcher, lighting gun (like in quake 3), or bio rifle from unreal;
* how to implement spray pattern;

I regarding more general fps stuff, I'm really interested in the following:
* how to make enemies react on bullet impact, so it's visual and clear for a player, that the enemy is hit
* how to make performance effective hit boxes for different parts of a body, and also trigger propper animations based on which hit box is hit
* stealth mechanics
* and special place in my heart: enemies pathfinding

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sixvivid
Registered User
Quote
2024-01-23 04:36:24

Great to know! I will cover these :)

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Sam
Guest
Quote
2024-01-24 01:16:13

Ill second OkeOke's request.

Ive made a rocket launcher, made it shoot rockets and work when it hits a enemy.
But, i cant cant get it to explode when hitting scenery . (I'm importing from a modeler)

Im using clones, and ive read that sometimes clones don't have collision? it was on steam forum.


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