Ambiera ForumDiscussions, Help and Support. |
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I have been planning a tutorial series to share my knowledge and advice especially for gun mechanics without coding Any thoughts or requests to include? Does anybody want to see this? |
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Here is a clip to shake a stick at! https://www.youtube.com/watch?v=... |
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A survival game is another one I could make a series on |
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Good! This will be a great tutorial! |
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Okay |
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@andgameplay Is there anything you'd like to see how to do in particular? |
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sixvivid It would be nice to have a tutorial on the following: * how to make a shotgun with a random spread. And especially, how to implement a double barrel shotgun * how to make something little bit more interesting than general auto/semi-auto, like grenade launcher, lighting gun (like in quake 3), or bio rifle from unreal; * how to implement spray pattern; I regarding more general fps stuff, I'm really interested in the following: * how to make enemies react on bullet impact, so it's visual and clear for a player, that the enemy is hit * how to make performance effective hit boxes for different parts of a body, and also trigger propper animations based on which hit box is hit * stealth mechanics * and special place in my heart: enemies pathfinding |
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Great to know! I will cover these :) |
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Ill second OkeOke's request. Ive made a rocket launcher, made it shoot rockets and work when it hits a enemy. But, i cant cant get it to explode when hitting scenery . (I'm importing from a modeler) Im using clones, and ive read that sometimes clones don't have collision? it was on steam forum. |
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